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#1
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Low bandwidth Version | Pop Up Quote:
Last edited by ImNoSuperMan; 09-13-2010 at 04:17 PM.. Reason: v1.0.2 |
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#2
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TA Review : http://toucharcade.com/2010/08/26/do...t-hell-heaven/
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Scoring Explanation Thread http://forums.toucharcade.com/showthread.php?t=65302 =============== User impressions... Quote:
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Last edited by ImNoSuperMan; 08-31-2010 at 03:16 AM.. |
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#3
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In 16 hours, 30 minutes, this shall be mine...
"Reflex-a-buy"...
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#4
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Did somebody say "Aw, yeah!" That was me, homie! Cannot wait for this. Huzzah!
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#5
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Can someone explain the appeal of top-down shooters to me? They bore me somewhat, but I'll get this if someone can convince me otherwise.
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#6
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Quote:
Bullet Hell games always has a huge cult following on the net. |
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#7
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Bullet hell games like this have a faster pace than most top-down shooters currently available for the Ipod/Iphone. It's best researched by looking at Youtube videos of some bullet hells (don't just look at the end-game, high difficulty videos, those are overwhelming)...and trying them out for free.
Try rRootage which is free for a good example of bullet hell. |
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#8
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Quote:
CAVE's shmups differ from most others because of the scoring systems that they implement. If you want an example of how complex some of the scoring systems they put in their shmups can be, check out the ESPGaluda II thread or scoring explanation guide that I helped write with a few other people here. Their games are excellent due to the way they play for score. You can shoot your way through the whole game probably quite easily but your score will be completely naff until you figure out chaining, how to properly use your hypers, and how to manage your hit counter. |
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#9
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Oh f yeah!!! Can't wait for this and Cave, you know you want to put Espgaluda II on sale!!!
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#10
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How big is it to download? Looks great though. Now I have an iPhone 4 and not just a 3G I'll be able to play this one!
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