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Loot - Quick preview of the next iPhone / iPad game by Creative Patterns

08-25-2010, 09:08 AM
#1
Joined: Jul 2010
Location: Strasboug, FRANCE
Posts: 14
Loot - Quick preview of the next iPhone / iPad game by Creative Patterns

Bonjour tous, hi everyone !

I’m Etienne Gurrera, producer at Creative Patterns, a French video game studio (we are responsible for all your headaches on TURN Episode 1).

I'm here to speak about our upcoming production: LOOT. And I don’t turn up emply-handed since our artists have drawn a little comic strip about the main character: the bold Mac Upidus.




As you can see, he is a brave and valiant knight, well perhaps a bit greedy… You can think of him as Legolas mixed with Wario. Unlike Robin Hood, he steals the rich to give to himself.

Loot puts you in the shoes of an avid hero in a not less cupid world. Amass money, defend it against other eager creatures, purchase stuff without putting too much strain on your precious booty.

The gameplay will be hack n slash / shooter based, a bit like Minigore but it focus on the shooting action rather than on the moving/escaping one. And of course, on the looting action! LOOOOOOOOOOOOOOOOOOOOOT!

More info are on the way if you people are interested in it.
Cheers from France!

P.S. I forgot to mention, but feedbacks are always welcomed

Website // Twitter
"Moonlanding: Technical process consisting in unloading stupid people on a child dream."
Pierre Desproges

Last edited by Kcalb; 08-25-2010 at 10:58 AM.
08-25-2010, 01:30 PM
#2
Joined: Jul 2009
Posts: 718
I like the artworks and the idea looks fun (the hero's name is awesome ).
As Turn was really polished, I'm looking forward to this new game from your studios

08-25-2010, 01:35 PM
#3
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
LOOOOOOOOOOOT! Loving the character art!

Invaders Must Die.
08-25-2010, 03:31 PM
#4
Joined: Dec 2009
Location: Oh Around
Posts: 141
I'm looking forward to this, did a little preview on my website. I like the concept and the idea of the game and hopefully it'll live up to the standards of Turn which is one of my favourite puzzle games.
08-26-2010, 11:01 AM
#5
Joined: Jul 2010
Location: Strasboug, FRANCE
Posts: 14
Hey! Thank you all for the good feedback! The team here is very pleased to read that.

To speak more about the game itself and especially what we have learnt from our previous productions.
  • social integration: yes there will be an openfeint integration in Loot, Facebook isn't everything
  • character design: we've recruited a team of tribal head shrinkers to reduce the size of characters' head (just joking here but we received negative feedbacks from oversized characters' head on TURN DSiWare, and that was actually a true issue)
  • improved menu: TURN's menus are very strict and formal, they may not be what you actually expect in an iPhone game. We've realized that we've got still much to learn about GUI on that device.

What Loot won't feature:
  • Jumping: Damn, you can't jump in Loot... No please, don't kill bunny...
  • Breakable crates: I hope that won't cause mass suicides, but we had to cancel any Breakable Crates integration in Loot because of recent PETC (People for the Ethical Treatment of Crates) actions.

Website // Twitter
"Moonlanding: Technical process consisting in unloading stupid people on a child dream."
Pierre Desproges
08-26-2010, 11:16 AM
#6
Joined: Jul 2009
Posts: 718
Quote:
Originally Posted by Kcalb View Post
[*]Breakable crates: I hope that won't cause mass suicides, but we had to cancel any Breakable Crates integration in Loot because of recent PETC (People for the Ethical Treatment of Crates) actions.[/LIST]
Oh nooooo

Anyway, I'm really happy to see that you add OpenFeint and not only Facebook
09-03-2010, 11:03 AM
#7
Joined: Jul 2010
Location: Strasboug, FRANCE
Posts: 14
Here comes the pretty!



Let me introduce this handsome guy to you.
  • Name: Mac Upidus
  • Weapon: Bow
  • Defence: Disarming smile, Runaway boots
  • Pet: Magpie
  • Likes: Caring for others, honesty, generosity (at least that's what he told us)
  • Dislikes: Cupidity, greediness, bad persons and liars (hmmm I'm beginning to be quite suspicious about his answers...)
  • Personnality: Loner, cunning, predictable usual suspect
  • Typical quote: "Don't worry, just lay and sleep. I'll take the first night watch turn."

He sure will be a nice hero to play with!

Website // Twitter
"Moonlanding: Technical process consisting in unloading stupid people on a child dream."
Pierre Desproges
09-03-2010, 11:40 AM
#8
Joined: Jul 2010
Posts: 1,913
Looks beautiful any releasedate info?
A disarming smile is indeed good def.
09-09-2010, 05:21 AM
#9
Joined: Jul 2010
Location: Strasboug, FRANCE
Posts: 14
Hi there!

We plan to release Loot next month or the other, we're quite busy here and we don't want to release something bad We work with Unity and 3.0 release is coming soon, that's something we must take into account on this project.

I often use disarming smile, but I've been beaten several times by "angry glare", especially coming from women opponents... Damn!

Website // Twitter
"Moonlanding: Technical process consisting in unloading stupid people on a child dream."
Pierre Desproges
09-09-2010, 06:15 AM
#10
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
Bonjour!
Looking forward to seeing more about this game.

Invaders Must Die.