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Minigore Auto-Aiming

View Poll Results: Do you use the auto-aiming feature in minigore?
Yes, It's Great 6 30.00%
No, It sucks 14 70.00%
I don't have minigore, but am rushing off to buy it now because it's such an awesome game 0 0%
Voters: 20. You may not vote on this poll
08-27-2010, 02:09 AM
#1
Joined: Aug 2009
Location: Australia
Posts: 704
Minigore Auto-Aiming

This is a thread about the minigore auto-aiming (I know, you would never have guessed from the title,right?)

Personally I think it can be handy but it's fatal flaw is that it always shoots the weapon boxes, so on that ground I never use it.

What do you guys think? Do you use the auto-aiming feature when you play minigore?
08-27-2010, 02:52 AM
#2
Joined: Aug 2010
Location: Los Angeles
Posts: 480
I always start at 6k and auto aiming isn't that useful at that hardness since you can't run away while shooting behind you.

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08-27-2010, 02:53 AM
#3
Joined: Aug 2009
Location: Australia
Posts: 704
Quote:
Originally Posted by KushyKush View Post
I always start at 6k and auto aiming isn't that useful at that hardness since you can't run away while shooting behind you.
Agreed
08-27-2010, 03:00 AM
#4
Joined: Oct 2008
Posts: 4,404
The poll should contain one more option: Minigore sucks, the multiplayer is an empty promise.

Four most influential games: Papi Jump, iDracula, Fieldrunners, Flight Control.
08-28-2010, 06:57 AM
#5
Joined: Feb 2009
Location: United Kingdom
Posts: 2,481
This has been asked before...

But it depends what mood I'm in, if I just want easy points to unlock characters then yes, I'd use auto-aim. But if I'm actually playing it, no - what's the point? That takes away the whole point of game! Then it wouldn't be a dual-stick shooter, just a stick shooter?

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