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Custom Font

09-07-2010, 02:07 PM
Joined: Sep 2008
Location: Canada
Posts: 2,799
Custom Font

How do I add a custom font to an app? I found this thread but I also found it not very helpful. Can anyone clarify the process for me? Thanks.

P.S. A commercial license has been acquired so let us skip right to the meat and potatoes.
09-18-2010, 01:04 PM
Joined: Sep 2008
Location: Canada
Posts: 2,799
Oh, I forgot to mention that I figured it out. You can all stop being so helpful now.
09-24-2010, 07:47 AM
Why don't you post your problems and solutions in here?
09-25-2010, 06:56 AM
In our games we create a texture with all the letters, numbers and symbols we require for the game, and than simple render the text with that texture.

I thought to blog about using custom fonts in OpenGL apps... but didn't find the time to do it.

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09-25-2010, 08:31 PM
Joined: Dec 2008
Posts: 336
For UIKit applications, I use this:

It is a UILabel subclass that allows you to use your own font files (ttf and otf)

For OpenGL games, try using bitmaps