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Is it hard to make apps compatible with iOS 3.x?

09-12-2010, 12:50 PM
#1
Senior Member [Original Poster]
Joined: Oct 2008
Posts: 4,404
Is it hard to make apps compatible with iOS 3.x?

If those apps require no unique iOS4 feature, will it be hard to make them compatible with iOS 3.x?

Four most influential games: Papi Jump, iDracula, Fieldrunners, Flight Control.
09-12-2010, 01:24 PM
#2
Quote:
Originally Posted by don_k View Post
If those apps require no unique iOS4 feature, will it be hard to make them compatible with iOS 3.x?
Not hard at all. It's the extra testing on a 3.x device that is time consuming.
09-12-2010, 03:15 PM
#3
Senior Member [Original Poster]
Joined: Oct 2008
Posts: 4,404
Quote:
Originally Posted by Little White Bear Studios View Post
Not hard at all. It's the extra testing on a 3.x device that is time consuming.
So would you have to downgrade the SDK or something?

Four most influential games: Papi Jump, iDracula, Fieldrunners, Flight Control.
09-12-2010, 03:18 PM
#4
Quote:
Originally Posted by don_k View Post
So would you have to downgrade the SDK or something?
No, same SDK. You just choose what the minimum OS should be. It is literally a 2 second operation.
09-13-2010, 01:19 PM
#5
Quote:
Originally Posted by don_k View Post
So would you have to downgrade the SDK or something?
You just set the deployment target.

Alien Swing is available from the App Store now!
Follow my development blog at Mr Jack Games
09-25-2010, 02:13 AM
#6
Yes I agree With You.I also Start to make a new Game application in it but I face So Many Problem Regarding the SDK So I Just Put that Application in a Side.I face the Problem in the “saved state”In this snapshot of the application’s current position is stored in memory and when you return to it restored to exactly that position in the application.