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  #2941  
Old 11-04-2010, 04:47 PM
Trysis3 Trysis3 is offline
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iPhone 5, iOS 6.x
 
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Quote:
Originally Posted by marshmonkey View Post
you win at life. gg
You knew about that ?
Can that be fixed ? Lol
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  #2942  
Old 11-04-2010, 05:09 PM
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New England Gamer New England Gamer is offline
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Quote:
Originally Posted by eeenmachine View Post
Yup. Hopefully most people won't even notice. At least 6 months from now you get an hour taken off everything!
Very true! That will be the time to get things instantly! (well short delivery things) I can deal with an hour - just was curious.
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  #2943  
Old 11-04-2010, 06:01 PM
anthem47 anthem47 is offline
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iPhone 3GS, OS 3.x
 
Join Date: Mar 2010
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Originally Posted by Trysis3 View Post
You knew about that ?
Can that be fixed ? Lol
They could make the game sync the time online, but that would make an online connection a constant requirement to play. Apple should give the device some sort of "actual time elapsed" counter that is seperate from the time it's actually displaying. (Of course, if there were this counter, it could *also* be moved, heh. But at least not from the iPhone's own software).
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  #2944  
Old 11-04-2010, 06:11 PM
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eeenmachine eeenmachine is offline
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Quote:
Originally Posted by Trysis3 View Post
You knew about that ?
Can that be fixed ? Lol
We've gotten a number of support emails claiming that swapping the clock back and forth with huge time differences may corrupt your game data. Just lettin ya know.
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  #2945  
Old 11-04-2010, 06:15 PM
diannarose diannarose is offline
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iPhone 3G, OS 4.x
 
Join Date: Oct 2010
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Quote:
Originally Posted by VirgoBlu View Post
Hey Nimblebit!
Love this game! LOVE it!

I'm nearing the end of my acheivements and I'm noticing an ABUNDANCE of coin. I could buy habitat themes, frogs and items 10x over at this point. I'm sure it's been mentioned once or twice but here it goes...

I like the balance of the game and the choices you have to make. Wait vs. using a potion vs. fly catching. Finding vs buying vs trading vs breeding. But then their's coin...like I mentioned towords the end of the acheivements their's a ton of it. Once you have the habitat, theme and frogs you want/need there's no real need for it and it just builds.

How about being able to buy potions and stamps with coin too? So as not to throw the game (and your pockets; I get you need to make buck) out of wack, sell potions and stamps for an exorbanent amount but by level. So at say level 13...a potion or stamp would cost 25,000-35,000 coin each where at level 1 a potion or stamp would be 100-350 coin. So now we have more of a versus situation with coin and potions...using a ton of coin vs. buying w/real money vs. treasure hunting.

Just a suggestion. I'm sure you've heard it a million times. Thanks for reading.
I second that!!!
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  #2946  
Old 11-04-2010, 06:59 PM
Dougbiss Dougbiss is offline
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iPad, OS 4.x
 
Join Date: Nov 2010
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I have to revise my earlier comments on frog racing profitability. Today my experience was quite different and I made about 100K over 50-60 races. Apparently my sample size of ~100 races with no significant gain was not representative of the actual play balance. It's now closer to +100,000 coins over ~150 lvl 16 races, which is really good!
Also, I'm starting to think that immature frogs do have a reduction in their race abilities, but not a drastic one. It is statistically significant, though.
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  #2947  
Old 11-04-2010, 07:10 PM
Dougbiss Dougbiss is offline
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iPad, OS 4.x
 
Join Date: Nov 2010
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Those new awards that have shown up on Plus are killer hard.
100% Froggydex is insane!
I wasn't going to make an effort on Froggydex completion, but now I'm going to feel obligated. Fortunately things don't have to hatch to get credit.

Thanks again, guys!

BTW, I have 102% award completion. Is this normal? I was at 100% before the Lanterna award, then that one put me at 102%.
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  #2948  
Old 11-04-2010, 07:19 PM
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eeenmachine eeenmachine is offline
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Quote:
Originally Posted by Dougbiss View Post
I have to revise my earlier comments on frog racing profitability. Today my experience was quite different and I made about 100K over 50-60 races. Apparently my sample size of ~100 races with no significant gain was not representative of the actual play balance. It's now closer to +100,000 coins over ~150 lvl 16 races, which is really good!
Also, I'm starting to think that immature frogs do have a reduction in their race abilities, but not a drastic one. It is statistically significant, though.
We actually wanted frogs to be mature before racing but forgot to put a check in. In the next version you won't be able to race underage frogs.
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  #2949  
Old 11-04-2010, 07:26 PM
Dougbiss Dougbiss is offline
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Gotta watch out for those racy underage frogs!
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  #2950  
Old 11-04-2010, 09:02 PM
penemuel penemuel is offline
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iPhone 4S, iOS 6.x
 
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My Froggydex says 5% on the screen of icons, but I don't have the Froggydexter 1 award which is the 5% one. Do we actually have to have it show as 6% or is this a bug?
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