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#1
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Quick quesiton...please answer then you can let this thread die.
I have and love PQ (Puzzle Quest), but I keep hearing and reading about Samurai Puzzle Battle. Does it make sense to have both. Does anyone out there play both. If so, please explain how they are different or why you would want both. I am interested in getting Samurai Puzzle Battle, but I want to know I will actually play it. Thank you in advance for the help! (yes, I am assuming you will help)
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#2
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#3
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I think there is a fun game here but I hope they come through with the promised updates. I like the actual battles but find most of the game's other mini-games a bit tedious.
You move armies about in sort of a Risk-like map of Feudal Japan and then fight it out in an almost Puzzle Quest battle. The board's symbols represent Strength, Mana, Health, Physical Attack, and Magical Attack. Keep your Strength, Mana, and Health levels up while you smack your opponent down with Physical and Magical Attacks. There are no spells per se but the game's various units have different strengths and weaknesses which you try to exploit by picking the best units to counter your enemy's armies (like tanks who deliver huge damage in their physical attacks but would have little effect on ghosts who are immune to physical damage). |
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#4
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Still have to play it more but Chop Sushi seems to be a huge hidden gem for me. I dismissed thinking it was another match 3 but it's not. I didn't like Samurai Puzzle Battle at first due to the controls but they've since fixed that but it's quick moves before time runs out. Still can't get into Samurai Puzzle Battle and believe me I've tried. Chop Sushi has no time limit on your moves it's pure strategy. Puzzle Quest and Aurora Feint might be too heavy for me and Chop Sushi seems like a decent toned down version. I was always waiting for Chop Sushi to drop to $1 and couldn't figure out why they kept it at $3...now I know it has ton of depth I was unaware of.
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#5
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Call me a masochist but the one thing SPB has over the competition is that you can lose. While I appreciate the idea of multiple lives and or limited redos, games that allow you to retry a level endlessly without a penalty remove most of the fun tension in a game.
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#6
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#7
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#8
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Oh no! Now I have to get Samurai Puzzle Battle and Chop Sushi? Why did I start this thread
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#9
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Did you like SPB Lite? I have only tried it for a couple of minutes, so I have no opinion yet, but I'd try it in your place
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#10
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