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#501
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Jump desktop, for example, has a toggle to turn it on and whenever it crashes, you can send your logs via email.
The same would go with carcassonne. I presume it's the same info as you'd get via iTunes. It is THE way to do it
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#502
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I found this yesterday: hoptoadapp.com. Looks like we will use it
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#503
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Online multiplayer out/on its way or no?
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#504
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On its way
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#505
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Wonderful! Please, please, say that it's asynchronous
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#506
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Well I bought the game training up on the CPU now, definately excited for multiplayer tho
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#507
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I realize this doesn't go here, but I just started Puzzle and really like what I see so far! Great tutorial and manual. I'm looking forward to the full game and I bought the IAP too. I hope asynchronous mp is coming soon!
Is there a variant with 3 - 4 players? |
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#508
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Just wanted to reiterate how awesome this game is for the iPhone. Carcassonne and Neurohima Hex are really in a class of their own.
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#509
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Heck yeah! Go into Custom Game in the full game and you can setup any kind of game you want up to 4 players (each player being human or one of 3 difficulty levels of AI). You can hand pick each faction to be used or let some be randomized if you want a surprise.
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#510
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Best game on the App Store. Hands down.
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