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Zombie Race terrain engine preview.

03-10-2009, 09:21 PM
#1
Joined: Sep 2008
Location: Minnesota
Posts: 63
Zombie Race terrain engine preview.

http://www.youtube.com/watch?v=LuOrC95K26E (please excuse my ugly programmer art placeholders )


Youtube link | Pop Up


Been hard at work lately making the terrain engine for our upcoming racing game. Progress has been going good, so I decided to make a quick preview of the terrain engine. The gameplay will be a lot like Dirt Bike, but with Zombies...

As a small group with limited time, we didn't have time to create a fancy terrain editor. Instead, we generate the terrain data from images edited in Photoshop or Gimp. The result works out rather nicely as you can just paint the terrain's shape. It even allows you to carve out caves and loops!

I'm hoping to be able to provide a way for players to create their own levels eventually. Given how easy it is to make levels now, I think somebody could have a lot of fun with that.

Scott Lembcke - Howling Moon Software (blog)
Author of CrayonBall and the popular Chipmunk Physics Library
Check out our new game Twilight Golf! Physics puzzles and dynamic shadows!

Last edited by salsamd; 03-10-2009 at 09:44 PM.
03-10-2009, 09:24 PM
#2
Joined: Dec 2008
Location: JERICHO, KS
Posts: 689
lookd sorta like Bike or Die 2, which is a good thing

http://www.tenfingersclub.com for fair reviews and the occasional promo code giveaway.
Car Jack Streets is out!!!!Link
Looking forward: Bethesda game, Terminator
I'm Playing Galaxy of fire 3D, Galcon, Watchmen: Justice is Coming, and Black Shades

03-10-2009, 09:25 PM
#3
Joined: Sep 2008
Location: Minnesota
Posts: 63
Quote:
Originally Posted by jawslover View Post
lookd sorta like Bike or Die 2, which is a good thing
But with more zombies, and a doom mobile.

Scott Lembcke - Howling Moon Software (blog)
Author of CrayonBall and the popular Chipmunk Physics Library
Check out our new game Twilight Golf! Physics puzzles and dynamic shadows!
03-10-2009, 09:25 PM
#4
Joined: Dec 2008
Posts: 6,509
It looks awesome! Sure, the graphics could use some work, but as is, it blows over 75% of the games in the AppStore out of the water. The way the... "car" handles is nicely done, too.
03-10-2009, 09:26 PM
#5
Joined: Feb 2009
Posts: 177
Looks cool. I think I'd buy it, right after release. I love games like that.
03-10-2009, 09:35 PM
#6
Joined: Sep 2008
Location: Minnesota
Posts: 63
Quote:
Originally Posted by Kamazar View Post
It looks awesome! Sure, the graphics could use some work, but as is, it blows over 75% of the games in the AppStore out of the water. The way the... "car" handles is nicely done, too.
The "car" that is drawn is just the raw collision detection shapes at the moment. I don't have graphics for that yet.

It uses the Chipmunk Physics library for the car physics. We developed it in house and it has been used in a number of other games to good effect. (http://code.google.com/p/chipmunk-physics/wiki/Games) I really need to update that list...

Scott Lembcke - Howling Moon Software (blog)
Author of CrayonBall and the popular Chipmunk Physics Library
Check out our new game Twilight Golf! Physics puzzles and dynamic shadows!
03-10-2009, 11:18 PM
#7
It's looking great Scott! I've kind of been working on other projects while Scott's been working on this. I am really excited for the potential of the terrain. I think it'll look pretty fantastic once we get the real graphics in there.

Anyway, absolutely everyone loves barreling through the landscape plowing through zombies I think it should have a lot more "gamer appeal" than ScribBall.

Andy Korth - Howling Moon Software - Contract app development
Check out Chipmunk Physics!
03-10-2009, 11:44 PM
#8
Joined: Jan 2009
Posts: 2,237
Quote:
Originally Posted by AndyKorth View Post
It's looking great Scott! I've kind of been working on other projects while Scott's been working on this. I am really excited for the potential of the terrain. I think it'll look pretty fantastic once we get the real graphics in there.

Anyway, absolutely everyone loves barreling through the landscape plowing through zombies I think it should have a lot more "gamer appeal" than ScribBall.
Great Scott! It looks great, Scott!
09-30-2010, 06:57 AM
#9
Joined: Jun 2009
Location: Melbourne, Australia
Posts: 608
Quote:
Originally Posted by VoodooVyper View Post
Great Scott! It looks great, Scott!
lol, Scott!

EDIT: ROFL SORRY DIDNT SEE THE DATE OF THE LAST POST!