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Game publishing

10-11-2010, 02:01 PM
#1
Joined: Sep 2010
Location: Atlanta
Posts: 184
Game publishing

As I come closer(couple months) to completing my project, the ever so broad topic of marketing comes to mind. One route I have never considered is that of going with a publisher.

With the blockbuster hits from companies like Gameloft and Chillingo, it's hard to ignore. I want to know if anyone has gone down this route and what are the pros and cons of using a publisher.

Also what is the usual money distribution and ownership when working in this fashion? It is to be assumed that all development and design is complete so no further development is needed.
10-11-2010, 03:58 PM
#2
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
Quote:
Originally Posted by pchukwura View Post
As I come closer(couple months) to completing my project, the ever so broad topic of marketing comes to mind. One route I have never considered is that of going with a publisher.

With the blockbuster hits from companies like Gameloft and Chillingo, it's hard to ignore. I want to know if anyone has gone down this route and what are the pros and cons of using a publisher.

Also what is the usual money distribution and ownership when working in this fashion? It is to be assumed that all development and design is complete so no further development is needed.

why don't you just contact such publisher and take the talk to them?

i'm pretty sure if you get into a biz relation with them there are nds to be signed about the content of the contract etc.

so i highly doubt you get answeres here.
10-11-2010, 04:33 PM
#3
This topic has been discussed here before. See this thread:

http://forums.toucharcade.com/showthread.php?t=57876


Lots of useful info there.