Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Closed Thread
 
Thread Tools Display Modes
  #171  
Old 10-31-2010, 12:56 AM
Vinvy Vinvy is offline
Senior Member
iPod Touch (2nd Gen)
 
Join Date: Apr 2010
Posts: 377
Default

[QUOTE]Read... [/QUOTE

EDIT: sorry, i thought it was directed at my post.

Last edited by Vinvy; 10-31-2010 at 01:34 AM..
  #172  
Old 10-31-2010, 01:13 AM
The_Running_Man The_Running_Man is offline
Senior Member
iPhone 4, OS 4.x
 
Join Date: Jul 2009
Posts: 394
Default

Quote:
Originally Posted by Vinvy View Post
The only reason they are saying dodonpachi or esp2, is because those are the most obvious points of comparison of games on the same system. Most of the requests people are making could be referencing any of the treasure shooters, or konami shooters, or cave shooters(or a lot of others); they are making requests that should be expected in any shooter, things that give the game a good 'feel', not things that destroy its uniqueness. Fixing things like the size of the ship, or the hit box, or the repetitious nature of the enemies, or the responsivness of the controls, aren't going to make it more like dodonpachi, they are going to make it better and more varied and more interesting. Cave shooters are a good reference point for iphone shmups though, because they did it right on the iphone.

The bullet pattern "generator"(?) in this game is really great, and dodging the bullets feels clumsy because of some strange design decisions. Destroying enemies isn't as satisfying as it is in other shooters. It can be improved upon.

This game has the core down, and could be the best original shooter on the system in a few updates. But looking to games that nailed the feel of the genre on the iphone for inspiration on ways to improve, can only be seen as a good thing to me. rRootage and noiz2sa are great examples, r-type is a great example, and yes the cave shooters are great examples.
This times a thousand.
  #173  
Old 10-31-2010, 01:29 AM
Teh_Ninja Teh_Ninja is offline
Senior Member
iPhone 5s, iOS 7.x
 
Join Date: Mar 2010
Location: Dallas
Posts: 1,874
Default

Quote:
Originally Posted by Vinvy View Post
I am not asking for a clone of anything, I want to see this game improved and I see lot's of places for that. If the devs don't like what I have to say, they can ignore it, and the same goes for you. If you want to add to it, or discuss it, then I appreciate that; but a post like this does nothing, and actually makes it seem like you didn't bother to read what i had to write.


Woah Woah Woah, I wasn't talking to you, I was talking to the guy earlier that was complaining this wasent a CAVE game, and how it needed to be more like it, I agree with what you said there is some things that could be added, but no I didn't direct my comment towards you.
  #174  
Old 10-31-2010, 03:15 AM
Vivasanti Vivasanti is offline
Junior Member
 
Join Date: Jun 2009
Posts: 20
Default

Still love this game, cant stopplayin!

best is 500,000 or so, One thing i have noticed is if you have to pause the game (heaven forbid) and then hitting resume the ship cannot be moved for a few seconds and if an enemys on screen your toast, also is it just me or is the hit box off just a wee tad, sometimes i clear bullets but still get hit.

Really looking forward to the update
  #175  
Old 10-31-2010, 04:40 AM
Hai5 Hai5 is offline
Senior Member
iPhone 3GS, OS 3.x
 
Join Date: Dec 2009
Posts: 450
Default

Quote:
Originally Posted by November's Chopin View Post
Part of the reason I love this game is because it completely proves bullet-hell is possible on the iPhone 3G. Lol at stuff like ESPGaluda that claims it's not possible. Not only is it possible it's unbelievably smooth.
Second is the graphics are amazing, but a bit messy with too many bullets onscreen.
The game is also extremely challenging, I still haven't managed to beat the first level on the easiest difficulty yet. o.o'; The bosses are way too hard, they fill the entire screen with bullets.
Acutally the reason why this game is possible on 3G is because the lack of sprites on the screen. If you ever played cave shmup, you'll know the amount of sprites appear on the screen at the same time is just insane. On the contrary, there is not much sprite aside frok bullets and bonuses in this game.
  #176  
Old 10-31-2010, 09:04 AM
Epox Epox is offline
Banned
iPod Touch (4th Gen), OS 4.x
 
Join Date: Jul 2010
Posts: 1,913
Default

Best top-down shooter EVER! Very smooth and randomized
  #177  
Old 10-31-2010, 09:40 AM
syntheticvoid syntheticvoid is offline
👮 Spam Police 🚓
iPhone 5, iOS 7.x
 
Join Date: Jun 2010
Location: Southern Indiana
Posts: 13,102
Send a message via MSN to syntheticvoid
Default

Quote:
Originally Posted by Epox View Post
Best top-down shooter EVER! Very smooth and randomized


I didn't think this had randomized levels??? or were you talking about something else?
  #178  
Old 10-31-2010, 10:05 AM
Piasintein Piasintein is offline
Senior Member
 
Join Date: Feb 2010
Posts: 324
Default

Quote:
Originally Posted by syntheticvoid View Post
I didn't think this had randomized levels???
Phoenix is randomized. Phoenix hasn't levels, it's a survival shmup.

Quote:
Originally Posted by Firi Games
Anyone can rise to the challenge in this action packed shoot'em up. Phoenix is a modern arcade game with intense action and brilliant graphics, where every playthrough is different. Some of our unique features include:

* Dynamic Difficulty - fun for everyone!
Phoenix is a challenging game that adapts its difficulty to the player skill, making it exciting for players of all skills. The adaptive AI director ensures the game provides a fair challenge for everyone, by changing the difficulty while playing.

* Procedurally Generated Content
The procedural content generator can create hundreds of thousands of enemy variations. Combined with the adaptive AI director, no single game will be the same.
  #179  
Old 10-31-2010, 10:13 AM
syntheticvoid syntheticvoid is offline
👮 Spam Police 🚓
iPhone 5, iOS 7.x
 
Join Date: Jun 2010
Location: Southern Indiana
Posts: 13,102
Send a message via MSN to syntheticvoid
Default

NEVERMIND to that post that I posted...


seems I need to learn to read ENTIRE posts before I open my big fat mouth...

Last edited by syntheticvoid; 10-31-2010 at 10:16 AM.. Reason: I'm... an idiot sometimes...
  #180  
Old 10-31-2010, 05:49 PM
backontopic backontopic is offline
Junior Member
iPhone 4, OS 4.x
 
Join Date: Oct 2010
Posts: 1
Default

Quote:
Originally Posted by Selachii View Post
If the list looks a bit different (*cough* #1 spot on regional ladders who had 10mil) it's because we cleaned a couple of cheaters from the system. Weren't many, which is nice.
i just registered to thank you guys for being pretty dang vigilant with the weeding out of cheaters from the leaderboard. it's nice to know that sitting there for almost an hour (or more? i don't remember) doesn't go for naught because of that lame victor guy (twice!). i noticed the first time, he was trying to be sneaky and put a score just above mine, but maybe you guys can see playing time? i'm not sure, but i'm glad you can tell, however you do it. anyway, i'll probably get beat soon, but an extra couple days atop NA doesn't feel too bad

Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent