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10-26-2010, 05:58 AM
#11
Quote:
Originally Posted by FPE View Post
Are u the dev or guessing?
I just read the AppStore description (first paragraph).
10-26-2010, 05:59 AM
#12
Joined: Apr 2009
Location: The Westcountry UK
Posts: 510
Quote:
Originally Posted by Gabrien View Post
I thought the first game was alright, but never quite managed to get into it. Am I likely to feel any different about this one?
That would also be my question Gabrien - but then again 3.99 for a nicely staggered universal release and early-adopters price means I will buy this anyway. Nice Fishlabs! Other Dev's would do well to follow a similar universal scheme.

10-26-2010, 05:59 AM
#13
Joined: Dec 2009
Posts: 450
Only 10 hours of gameplay? Why not implant more mission and add possible challenge mission or dog fight or high score play or even multiplayer?
10-26-2010, 06:04 AM
#14
Joined: Feb 2010
Location: Uk
Posts: 2,188
Quote:
Originally Posted by Gabrien View Post
I thought the first game was alright, but never quite managed to get into it. Am I likely to feel any different about this one?
Yeah I felt the same on the fence about getting this or not
10-26-2010, 06:06 AM
#15
Joined: Dec 2008
Posts: 675
If this is even a little better than #1 I'll buy it...by the dev diaries and trailers it's setup to be epic! Now somebody just needs to port Freespace 2

Now Playing: , Civilization Rev for iPad, Hero Academy, Sonic Racing, Kingdom Rush, Dungeon Raid, Where's my Where's My Water updates?
10-26-2010, 06:07 AM
#16
Joined: Oct 2009
Location: the 56th realm of existence
Posts: 5,962
Quote:
Originally Posted by Hai5 View Post
Only 10 hours of gameplay? Why not implant more mission and add possible challenge mission or dog fight or high score play or even multiplayer?
if you were to count randomly generated missions as well, there would potentially be infinite hours of gameplay.

Beta tester of 54 games
Quote:
Originally Posted by crex View Post
Thats a nice lookin gun.
10-26-2010, 06:07 AM
#17
Joined: Apr 2010
Posts: 152
Can't wait to get this! I played the version for java mobile phones and that itself was epic. I just hope the controls are refined since that'll make or break the game. Worms and now this? iDevice gaming seems to be picking up pace in these past few weeks.
10-26-2010, 06:10 AM
#18
Joined: Nov 2009
Location: Texas
Posts: 228
Crap not enough money. Curse you Game Dev Story.
10-26-2010, 06:11 AM
#19
Joined: Jan 2009
Posts: 1,553
Awesome, loved the first one even though I never got around to finishing it (lost my save twice so gave up) but this looks 10 times nicer just from the trailer alone.

3D modelling, design and sequential artist / GameCenter ID: Diab
10-26-2010, 06:22 AM
#20
Joined: Sep 2010
Location: World, now Belgium
Posts: 3,031


I am blind!
I guess then I need to find some cents in my pocket now!!!

Quote:
Originally Posted by drone9 View Post
I just read the AppStore description (first paragraph).

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On GC I am FPEX