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11-08-2010, 07:28 PM
Joined: Nov 2009
Location: Texas
Posts: 228
Spoils below.

These all gold.

For this
11-08-2010, 08:21 PM
Originally Posted by WCFields View Post
I'm really struggling with this game,I'd appreciate any help. I'm on level 3, I have to wait for Norris bernard contact's me when the Terran convoy crosses the solar system, but in the meantime I'm in the space lounge. Do I have to finish all the missions/challenges in the space lounge to advance?( so Norris Bernard contacts me?) or did i miss something, & Anytips on keeping the drillbit on target is appreciated. I just can't keep it on. Thank you very much for any help.
If you are waiting for the contact, keep doing lounge missions. You need to do 10 in order to continue the storyline. Go to different systems and take on missions from their lounges as well, until he contacts you to come back.

As for drilling, try tapping the joystick, instead of holding it down and sliding, when you need to center the drill.

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Currently Playing: Galaxy on Fire II HD, Gun Bros 2, Minigore 2, RAD Soldier, Block Fortress, Real Racing 3

11-08-2010, 11:42 PM
Joined: May 2010
Location: New York City
Posts: 2,741
New update out!

What's New in Version 1.0.2

Universal support for iPad will be added in the next update!

--Major bug fixes:--
Fixed a bug where menu buttons became extremely unresponsive on the iPhone 3G
Fixed a bug where resuming the app resulted in unresponsive buttons and rapid progression through the dialogues
Fixed a bug where using the khador drive during the last mission lead to an infinite loop
Fixed a bug where you wouldn't get the german version of the game when bought via iTunes
Fixed a bug where bronze and silver medals were not correctly forwarded to OpenFeint and GameCenter

--Additional bug fixes:--
Fixed an issue where you would not be able to fire rockets and missiles one after another. Also, the recharge time was not correctly handled.
Fixed a bug where cargo containers sometimes were not removed when a courier mission was cancelled
Fixed a bug where the tractor beam sometimes kept floating around in space after a crate had vanished
Fixed an issue where it was possible to permanently loot a ship once its emp energy was below half
Fixed a bug where a wingmen dialogue played over a mission debriefing dialogue
Fixed a bug where a false dialogue sound was played when Carla or Thomas reminded you of your task
Fixed a bug where the pirates wouldn't speak their dialogue when a pirate station was discovered
Fixed a bug where container brackets were displayed at the wrong place after destroying a freighter
Fixed an issue where you were not able to rotate around the ship in Free View mode after leaving the action menu
Fixed a bug where explosion planes were sometimes not correctly aligned to the camera
Fixed a bug where a newly created item was not immediately shown in cargo when tapping the ship tab
Fixed the Night Owl model so it only has two missile pods instead of three
Fixed a bug where music wouldn't start playing when disabled all sounds before
Slightly increased probability of occurence of energy cells
Fixed some minor cosmetic issues

--New features:--
Added spanish, polish and russian language, more to come with the next update
There now is a button that allows you to fast-forward time if the autopilot is active and there are no enemies in sight
You can now change the language from within the game
You can now listen to your iPod music while playing
You can now skip the Space Lounge camera movement
You can now find Void Crystals on Thynome if you "accidently" sold your Khador Drive after finishing the main story
The level cap was raised to 20

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11-09-2010, 12:12 AM
Joined: Oct 2010
Location: Belfast N Ireland
Posts: 2,193
Looks like a good update from the fixes listed if only all games on the app store fixed issues as quickly. Only just loaded it onto my device so I haven't fooled with it any yet just checked it loaded ok really but looks good to me so far.

I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out
11-09-2010, 12:33 AM
Joined: Jan 2009
Posts: 181
Does the update preserve your savegames? Thanks.
11-09-2010, 12:38 AM
Joined: Sep 2009
Location: USA
Posts: 1,359
Originally Posted by gus1 View Post
Does the update preserve your savegames? Thanks.
11-09-2010, 01:09 AM
Joined: Oct 2010
Location: Belfast N Ireland
Posts: 2,193
After a quick game update seems good I'm finding it easier to click on people in the spaceport and you have a speed up time button in space you can hold so you can travel faster to jumpgates etc.

Save game is fine although I did have to turn the music on in the menu seems it defaulted to turning it off.

I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out
11-09-2010, 01:16 AM
Joined: Apr 2009
Location: Atlanta GA
Posts: 1,224
wrote a review


Check it out if you are still on the ropes =)
11-09-2010, 05:18 AM
Joined: Dec 2009
Posts: 282
Where's the H'nookk? It's not where it the list above says it is.
11-09-2010, 05:19 AM
Joined: Dec 2008
Posts: 348
Send a message via MSN to synagence
Well....finished the main story this morning... got about 10 gold medals still to get but all i can say is:

Fishlabs: Please sir, can we have some more?

Loved the game totally and just want another story to go at now. So hopefully you'll find it in your hearts to give us an expansion pack (which i'd willingly pay for) or more content generally somehow

Found the final mission not too taxing .... even though i did it with patch applied i didn't find i needed the khodor drive to escape anyway ... just used a couple emp bombs to make my escape

Now just hunting around for the last blueprint (Massdriver) and a cleaning up

But a big well done to Fishlabs for making the most fun game i've played on the iPhone in a good while

Feel free to add me.
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