★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: Bee Patrol (Full and Lite versions)

10-27-2010, 08:44 AM
#1
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,774
Bee Patrol (Full and Lite versions)

(Grrr, at the moment I'm posting this the iTunes listing has been pulled, hopefully only temporarily, as the iPhone lite version I was just playing earlier seemed fine on my iPad)


While I have yet to try this version, the iPhone Lite version of this was pretty cool.

The general gist of the game being need to coordinate the flight of several bees so as to pollinate multiple flowers and then return to the hive to make honey. Having one bee hit multiple flowers on your way back to the hive (and if I understand it right, preferably of the same variety for pollination purposes) and you'll make MANY more points than if you just hit those same flowers one at a time. Once you have multiple bees trying to hit multiple flowers coming in from different angles things can get pretty hairy! Not to mention that later levels include multiple flower types, deadly spiders, wind currents, and other twists to make your life as a bee much harder!

http://appshopper.com/games/bee-patrol

If still a bit hesitant there is the iPhone Lite version to try out to get a basic feel for what to expect gameplay wise:
http://itunes.apple.com/us/app/bee-patrol-lt/id399113239?mt=8

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-28-2010, 10:22 AM
#2
Joined: Aug 2010
Posts: 236
Hey Hey Everybody,

As you may be able to tell by the post above, Bee Patrol has officially been released today! Not going to lie, it's pretty sweet. You can check it out in the App Store by clicking HERE.





Here's a gameplay video as well:

Youtube link | Pop Up

Last edited by Neal_O; 10-28-2010 at 10:30 AM.
10-28-2010, 10:39 AM
#3
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
Looks really cute, I like it.

Invaders Must Die.
10-28-2010, 10:40 AM
#4
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,774
For those curious they appear to have made videos of the first 9 levels on their own channel:

http://www.youtube.com/user/islandjohncom

What I found most interesting is quickly scanning the opening comments of each of the levels as they explain the newly introduced elements like wind, rain, spiders, drones, restricted flowers, moving flowers, and basic gameplay elements!

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-28-2010, 04:01 PM
#5
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,774
Game Impressions

While I only got to play the first level or so of the lite so far, I like it!

What at first appears to be merely "Bee Control" (yeah as opposed to planes and runways we have bees and flowers...) but there is more to it than that!

The bees will fly in from off screen and their objective is to gather up as much pollen as they can before dumping it off in the hive.

The bees not only have to worry about not bumping into each other (like any other line drawer), but there is the game within the game about keeping the flowers healthy (they're continuously fading and only by having a bee fly over from a same typed flower will keep it healthy). On top of all of this is the fact that there are spiders trying to snag you, your bee can only live so long outside of the hive (your bee is continuously fading and only a visit to a Green Drone Bee or going back to the hive can save them). If bees collide or flowers are allowed to die you the player take a score penalty. Once too many of these accidents occur the level ends and as long as you hit the target score and time you can move onto the next map (this is all the Worker Bee Mode, not sure how play works in the time based Queen Bee Mode).

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-30-2010, 04:56 PM
#6
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,774
Game Impressions

I have no idea why the post has a bunch of randomly placed "*" in it!

Here is my iTunes review:

Very impressive game here!

You guide bees from flower to flower and then back to the hive to drop off your collected pollen. *You actually have two separate but all important tasks in this game you're resolving simultaneously with your bees. *

Every flower you visit nets you some pollen that you'll want to bring back to the hive. *Each flower hit on a bee's flight from the hive but before returning will net you progressively more points once you do eventually return to the hive (2 bees visiting 2 flowers before returning to the hive is not worth as much as 1 bee hitting 2 flowers on a single run).

At the same time the game rewards you for pollinating flowers (hitting the center area of a flower and then hitting that same central area with another same typed flower). *Each landing done in this manner scores you more pollen points even if just flying back and forth between the same two flowers and is vital to keeping flowers from fading away (this isn't just bad karma but will result in a massive point penalty if you let any flowers die). *Adding to all of this is the fact that bees only have a certain amount of time they can exist outside of the hive (just like the flowers, they can fade away after a while) and are only allowed back in the hive once they've gathered at least one flower's pollen. *Allowing bees to collide outside of the hive not only kills them, but also penalizes your pollen score.

The game offers 3 Colonies (the game's term for separate 9 level campaigns of successively more difficult levels that can only be unlocked by completing the previous level), with each of these Colonies offering their own flavor of challenges (moving flowers, spiders, and other twists await you). *Each of these Colony set of levels can be played two different ways, Worker or Queen.

Worker Mode has you pollinating flowers and gathering as much pollen as you can for as long as you can with all of these ever increasing number of bees flying onto the screen until you lose too many workers and the level ends. *If you do well enough and meet the level's objective you can move onto the next level.

Queen Mode has the same basic objectives of pollinating and gathering pollen but in the Queen mode's case you need to acheive a certain amount of pollen in a given amount of time and only have the colony of workers you started the level with to complete your task.

Finally your ending score on any level might be a little disorienting as it doesn't even appear to directly correlate to the level's ending pollen count. *The devs explained this to me as actually being based on the amount of pollen you'd gathered over time. *While straight forward enough for the Queen Mode, this calculation is cleverly tweaked in Worker Mode so that if you can keep the bees going past the level's required minimum time, every bit of pollen you collect is worth more than normal and the penalties for letting flowers or bees die are less!

I love how they took the simple line drawing concepts of Flight Cocntrol but morph them into an elaborate eco-system with the bees need to balace their trips back to the hive along with carefully planning their trips between like flowers to keep them alive. *So unlike a game like Flight Control where your only mission is to guide the planes to their appropriate runways, here the devs leave it up to you to figure out how you'd like to manage your bees for a maximum score.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews

Last edited by LordGek; 10-30-2010 at 04:59 PM.