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Soul - Anyone's completed it?

11-04-2010, 05:12 AM
#1
Joined: Jun 2010
Location: India
Posts: 964
Soul - Anyone's completed it?

I tried searching for a thread for this game but couldn't find one.

Anyways, Soul is that tilting game where you have help a ghostly blob escape to it's heavenly abode.

It's super-challenging. ANd worst is you actually have to "save and quit" for it to remember which level you have reached. Every level is reasonably big without any checkpoints in between. And no way to tone down the difficulty.

Has anyone finished the game? I really want to know how many levels are there?
11-04-2010, 05:22 AM
#2
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,699
I finished the game and loved it. From what I remember there are checkpoints.
It was challenging but I absolutely loved the experience. The game is not that long. Every level is unique. It is quite rewarding. I think it is one of the most underrated games in the app store.

11-04-2010, 07:12 AM
#3
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
I went mad after that stomach level, I'm currently in a home for the insane.

Invaders Must Die.
11-04-2010, 12:35 PM
#4
Joined: Jun 2010
Location: India
Posts: 964
That belly of the beast level really tortured me! I was at it for hours. My palms were frozen in a claw shape.

Regardless of the difficulty, it's a spectacular game. Strange that there's no thread about it on TA. I guess it doesn't have those high-scores and achievements etc to talk about and so nothing to discuss in a forum. But I really liked this game and wish it got more attention.

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Mom Says Get Married!!
11-05-2010, 12:20 AM
#5
Joined: Jun 2010
Location: India
Posts: 964
Arghh... I passed the belly of the beast level but did not save and quit.... And am back in the greasy intestine again....

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Mom Says Get Married!!
11-05-2010, 05:58 AM
#6
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,699
Quote:
Originally Posted by spidey View Post
That belly of the beast level really tortured me! I was at it for hours. My palms were frozen in a claw shape.

Regardless of the difficulty, it's a spectacular game. Strange that there's no thread about it on TA. I guess it doesn't have those high-scores and achievements etc to talk about and so nothing to discuss in a forum. But I really liked this game and wish it got more attention.
There actually is a thread for this game. I remember a talk of updates and extra levels but it didn't happen. Obviously the game did not do so well.
11-05-2010, 06:13 AM
#7
Joined: Jun 2010
Posts: 1,609
Quote:
Originally Posted by eugekava View Post
I finished the game and loved it. From what I remember there are checkpoints.
It was challenging but I absolutely loved the experience. The game is not that long. Every level is unique. It is quite rewarding. I think it is one of the most underrated games in the app store.
Perhaps or perhaps the difficulty isn't well tuned. Their beach volley is very fun too but also failed (for me) because it ends in too difficult controls (sometimes you even have continue play when the screen have become upside down.

This team seems need some rethinking about level difficulty.
11-05-2010, 10:23 AM
#8
Joined: Jun 2010
Location: India
Posts: 964
Quote:
Originally Posted by Qordobo View Post

This team seems need some rethinking about level difficulty.
I haven't played the other game... But I think I was playing Soul on the easiest difficulty level. And it was still so hard. But equally rewarding too.

So honestly, I don't know if I would want them to tone down the difficulty level too much.

But I have realized one thing. As far as tilting games go... a game where you have to keep playing a level again and again to pass it is not as much fun as visiting a level again and again to better the time required to clear the level. Perhaps that's the reason I found Dark Nebula a lot more fun than Soul. Now Soul kind of graphics... with Dark Nebula kind of a game play would be an interesting combination.

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Mom Says Get Married!!
11-05-2010, 10:53 AM
#9
Joined: Dec 2009
Posts: 845
Yup, I finished Soul, and am an agreement with everyone else... it was tough as nails.

There were more than a couple of parts that had me wanting to chuck my phone against a wall.

Though, reading through this thread is really making me want to throw that game back on my phone and go through it all again.

Playing: Space Ace, Road Blaster, So Long Oregon, Necronomicon CG, 7th Guest, Deathsmiles
Waiting for: Mad Dog McCree, 11th Hour, Necronomicon CG update!
11-05-2010, 07:29 PM
#10
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
It really is a case of difficulty enhancing the game in this context!

Invaders Must Die.