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Is it time that Apple got serious about traditional games and traditional gamers?

View Poll Results: Would you like to see something like the mockup released and supported by Apple?
Yes 4 19.05%
No 17 80.95%
Voters: 21. You may not vote on this poll
11-05-2010, 10:53 AM
#1
Joined: Jun 2009
Posts: 301
Delete this. Posted in error

Delete this. Posted in error

Last edited by wikoogle; 11-06-2010 at 02:43 PM.
11-05-2010, 10:59 AM
#2
Joined: Aug 2009
Location: Hungary
Posts: 3,949
With this kind of crap, it becomes 'just another' gaming platform.
No thanks.

11-05-2010, 11:02 AM
#3
Joined: Jun 2009
Posts: 301
Delete this thread mods. Thank you

Last edited by wikoogle; 11-06-2010 at 02:48 PM.
11-05-2010, 11:02 AM
#4
Joined: Dec 2009
Posts: 1,068
mmm... yes it could be good with some games.
And something like this could prompt serious developers to create or port large big budget games over onto the iPhone because there is no longer a control issue.

However, I like the way that the iPhone distances itself from other consoles and its unique games are in some ways much better than what the PSP can achieve. But I wouldn't object to a controller being introduced.

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11-05-2010, 11:04 AM
#5
Joined: Nov 2009
Posts: 1,975
I agree with Balu, I like the iphone because of the awesome touch controls, I think that if a gaming case were introduced developers would stop putting so much effort into awesome touch controls like mc2's and put effort more into the physical button controls.

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11-05-2010, 11:11 AM
#6
Joined: Aug 2009
Location: Hungary
Posts: 3,949
This is one way of opening the market to bigger companies. The other one is, that they get a little more creative and do what indie devs could: make proper controls for this platform. I mean, there's at least one of every kind of game that's well-playable on the platform.
11-05-2010, 11:22 AM
#7
Joined: Apr 2009
Location: 31.560499, -111.904128
Posts: 7,471
Nope, I definitely don't want a controller. I have grown to love the touch screen and I think it's perfectly adequate for gaming.

Hakuna Matata
11-05-2010, 11:27 AM
#8
Joined: Sep 2010
Location: Canada
Posts: 957
or we could just accept that the idevices are perfectly suited for some games and not so well-suited for others and design games that play to the device's strengths rather than trying to shoe-horn specific games onto the device becuase a certain segment of the gaming community doesn't feel the particular games best suited to the device are "hardcore" enough...

11-05-2010, 11:34 AM
#9
Joined: Apr 2009
Location: 31.560499, -111.904128
Posts: 7,471
Quote:
Originally Posted by Zevious Zoquis View Post
or we could just accept that the idevices are perfectly suited for some games and not so well-suited for others and design games that play to the device's strengths rather than trying to shoe-horn specific games onto the device becuase a certain segment of the gaming community doesn't feel the particular games best suited to the device are "hardcore" enough...

"hardcore" games can work well on the iPhone though. Games like Modern Combat 2, Galaxy on Fire 2, COD: Zombies, Epic Citadel etc. They all control fine for me and they wouldn't work nearly as well if they were on a portable console with buttons like the PSP or DS. I suppose some people may find it hard to control games like these, but that's no reason for developers to stop making them.

Hakuna Matata
11-05-2010, 11:38 AM
#10
Joined: Sep 2010
Location: Canada
Posts: 957
absolutely.

I'd just rather devs focused on designing games from the ground up that use the device to its potential rather than trying to port games from other systems that are just not really built around the touch screen as a control interface.