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"Water, Air, Sun" Prototype ( for "360 iDev Game Jam" last night )

11-10-2010, 06:24 PM
#1
Joined: Jun 2010
Posts: 60
"Water, Air, Sun" Prototype ( for "360 iDev Game Jam" last night )

I participated in the 360 iDev Game Jam last night to complete an iPhone game prototype in 11 hours from conception to finish. The theme of the event was "Change the World", and I came up with an idea for a puzzle game where you have to grow trees while juggling three elements of life - water, air, and sun! It's done in a short amount of time so gameplay needs lots of tweaking, but the basic is there. And I could definitely use an art upgrade. Should I develop it into a full App Store release? Let me know what you think!

More info: http://gamejam.360idev.com/water-air-sun/

Click the image below to Play The Game!


Studio Pepwuper: http://www.pepwuper.com
11-11-2010, 07:44 PM
#2
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
i played it and your score of 1,2k is photoshoped right?

i would suggest to make something different
11-14-2010, 10:43 AM
#3
Joined: Jun 2010
Posts: 60
Haha no it was taken before the scoring was updated

Would you elaborate on your comment and let me know what worked for you and what didn't?

Thanks!

Studio Pepwuper: http://www.pepwuper.com
11-14-2010, 01:51 PM
#4
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
well there worked barley anything..

well the game is more than rough so feedback about game mechanics are pretty bad..

ad one time i had some sun layers floating mid air and i didnt't know if this good or bad or what.

what your score on the game? mine was 30ish.. but i would not say i played it right.