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App description: Call of Champions is the most intense real-time multiplayer battle arena (MOBA) game for the iPad and iPhone. Choose a Champion, recruit a team, smash the enemy, and compete against millions worldwide!

The heart-pounding five-minute matches in Call of Champions distill the best of old-school MOBA mechanics like lanes, minions, and item shops into fast-paced tactical brawls, game-changing power-ups, and a tug-of-war with an Orb of Death.

Featuring over 15 Champions with fully customizable talent trees, as well as an innovative A.I. that fills in if you need to take a call or text, Call of Champions is the MOBA perfected for mobile devices.

Game Features:
- Compete around the world in lightning fast strategic five-minute matches.
- Receive a FREE Champion in your first week of play ($4.00 USD value).
- Unlock and command over 15 Champions spanning five iconic classes and eight unique Realms.
- Push the "Orb of Death" on a track in a thrilling tug-of-war to take down towers. No waiting on minions.
- Grab power-ups for yourself or fight for board control to share power-ups with your team. No item shop required.
- Customize your Champion to suit your playstyle through a novel Talent Tree.
- Watch friends and pros duke it out in Spectator Mode. Follow players, Pause, and Instant Replay. You control the playback!
- Never lose a game to drops. A.I. instantly fills in for players who need to take a call or reply to a text.

Here's what our players are saying:
- Call of Champions is going to be the greatest game on the app store - @VORTEX_XD
- "OMG this game is incredible!" - @Creibil
- Seriously loving the game! - @1AOGamer
- "This game is soooooo badass" - @SONICROCKETZ
- "Call of Champions is the most fun I have had on an Apple Device!" - @thedairylord
- This is a brilliant game! - @frobadams
- Super intense and a blast all over. - @SxCKrissyG
- "I love it!" - @VG_Lala666

Built on Spacetime Studios' innovative Spacetime Game Engine, Call of Champions delivers high quality real-time action at a silky 60 frames per second. It's small download size (80 megs) and low bandwidth requirements (synchronous over 3G and faster) make it the ideal MOBA for an on-the-go competitive experience. With high resolution graphics, external display support and a suite of stream-friendly features, you can bring your battles to the big screen and share your triumphs with the world!

IzumiNowa's comments:

Looks decent so i will give it a try
08-18-2015, 03:02 AM
Joined: Jun 2014
Location: France
Posts: 86
I beta tested this game. It's a nice mini MOBA with 5 minutes games

08-18-2015, 12:49 PM
Joined: Apr 2015
Location: Los Angeles
Posts: 49
Looks polished from the gameplay videos and screenshots. More surprised Spacetime Studios is branching away from their "<name> legends" portfolio. Will try it out!
09-15-2015, 01:10 PM
Joined: Apr 2009
Location: Sacramento, CA
Posts: 2,314
Out worldwide

Fondle me on Twitter:@JaredTA
09-15-2015, 02:57 PM
Joined: Apr 2013
Posts: 274
Small downloadsize, small play sessions possible due to games lasting 5 minutes at max. Interesting! I just played through the tutorial. Game seems fun, but I miss a shop where I can buy items during a match. Maybe that will be introduced later though. Let's see how long this game can hold my interest
09-15-2015, 10:50 PM
Joined: Jan 2015
Posts: 2
Very good game for 5 min sessions !
09-16-2015, 06:04 AM
Joined: Feb 2009
Posts: 149
I'm very surprised this isn't getting more attention from the community here. I played several games beyond the practice sessions last night on the champions that are available for free. The gameplay itself seems pretty solid.

There are no items and no skill upgrading within each game. You start out at full power and it remains the same throughout the game. This makes sense to me based on what Spacetime is trying to do here: short, action packed games. Queue times were reasonable and ranged from instant to a minute. It seems that you gain experience on each champion similar to how World of Tanks grants experience/gold per game. Once you hit the requirement for the next tier of upgrades you can purchase them for gold and experience, or convert experience to "free experience" to be used on other champs. Obviously that conversion will cost you iap currency.

So far I like it. I'll give it a shot. Honestly the most attractive part to me is short game time. I like just getting after it and teamfighting within the first 30 seconds of the game!
09-16-2015, 06:12 AM
Joined: May 2012
Posts: 12
Pay to win. Nuff said!
09-16-2015, 07:01 AM
Joined: Apr 2011
Posts: 1,744
Originally Posted by Zer0suM View Post
Pay to win. Nuff said!
Is it? How so? I haven't booted it up yet.
09-16-2015, 07:31 AM
Joined: Dec 2008
Location: New Jersey
Posts: 555
Pay to win? All you do is pay to get more exp and gold. You don't win by throwing money at it. All the heroes are pretty balanced