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  #1281  
Old 03-30-2011, 08:23 AM
Zaraf Zaraf is offline
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iPhone 4, OS 4.x
 
Join Date: Dec 2009
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Quote:
Originally Posted by Hebug View Post
Preliminary observations indicate that "Boost Health" does not double gains from "Skill Elixir".

Would it be more interesting if it were "Boost Potion" and would double the effects from XP potions as well as explosive potions (+1 radius? damages specials?) in addition to the normal 2x health gain from potions? Might make taking "Explosive Potion" more interesting.
Yeah, as it is Boost Health Potions is kind of a useless skill. Usually people have high enough Luck that they don't need too many potions to max out.

I'm wondering if bonus XP multiplier that you can get as an upgrade to your equipment affects the exp gained via Skill (XP) Potions?
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  #1282  
Old 03-30-2011, 09:32 AM
Psac42 Psac42 is offline
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iPhone 5, iOS 6.x
 
Join Date: Jan 2011
Posts: 326
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Quote:
Originally Posted by Zaraf View Post

I'm wondering if bonus XP multiplier that you can get as an upgrade to your equipment affects the exp gained via Skill (XP) Potions?
My unscientific impression is yes, but nothing to explicitly verify that.

Yesterday, from my wife upon her returning from a two-minute trip to the bathroom, and seeing me playing Dungeon Raid:

"*Sigh*... You're playing THAT game again? You're really addicted. You have a problem."

Hello, my name is Paul. I am a Dungeon Raid addict.

(ps -- Did she really want me to wait and watch TV for two minutes without playing? Jeez.)
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  #1283  
Old 03-30-2011, 09:45 AM
SkyMuffin SkyMuffin is offline
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iPad 2, iOS 5.x
 
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Location: Lexington, KY
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Quote:
Originally Posted by Zaraf View Post
Yeah, as it is Boost Health Potions is kind of a useless skill. Usually people have high enough Luck that they don't need too many potions to max out.
I disagree here-- on harder difficulties, health potions become a lot rarer...so it's much better to get tons of HP from just a few potions than to wait for tons of them to collect.
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  #1284  
Old 03-30-2011, 09:48 AM
drelbs drelbs is offline
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Join Date: Jun 2009
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Quote:
Originally Posted by Psac42 View Post
My unscientific impression is yes, but nothing to explicitly verify that.

Yesterday, from my wife upon her returning from a two-minute trip to the bathroom, and seeing me playing Dungeon Raid:

"*Sigh*... You're playing THAT game again? You're really addicted. You have a problem."

Hello, my name is Paul. I am a Dungeon Raid addict.

(ps -- Did she really want me to wait and watch TV for two minutes without playing? Jeez.)
Hehe, my wife has often called my iPod Touch (and now my iPhone 4) my "second wife"

Of course since getting an iPhone she Facebooks everywhere, and I got her hooked on Carcassonne...
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  #1285  
Old 03-30-2011, 11:43 AM
Shumby Shumby is offline
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Join Date: Aug 2009
Posts: 1,087
Default DEV Suggestion- Rewording please

Hi,

Huge fan of this game. I think I've logged like 60 hours in so far (and no end in sight). Love the update, too!

I JUST noticed that when I was leveling up and selecting "+Defense" that I was actually improving the "repair" function. In fact when I choose a "Defense" upgrade it means something entirely different (max armor in this case). I have been playing for a long time and only just realized I wasn't doing what I intended! (partly my fault, admittedly)


Would you please go through your upgrade/purchase/level-up wording to make this more clear and uniform? "Improving defense" should mean only one thing.

Thank you!
Keep up the good work!

Shumby
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  #1286  
Old 03-30-2011, 02:36 PM
DaviddesJ DaviddesJ is offline
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iPad
 
Join Date: May 2010
Location: Burlingame CA
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Quote:
Originally Posted by Zaraf View Post
Yeah, as it is Boost Health Potions is kind of a useless skill. Usually people have high enough Luck that they don't need too many potions to max out.
I don't agree with the latter statement, but I do agree I can't really see myself ever using one of my few slots for Boost Health. For me, the main reason is that I get most of my HP from life leech.

Quote:
I'm wondering if bonus XP multiplier that you can get as an upgrade to your equipment affects the exp gained via Skill (XP) Potions?
I should know this, but I think you don't get any bonuses for any of the collect skills (Skill Elixir, Heal, Treasure, Repair, Scavenge, Fireball), because you aren't making a chain. It should be easy to check this (if you look you could just see whether the word "Bonus" is appearing or not).
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  #1287  
Old 03-30-2011, 02:37 PM
DaviddesJ DaviddesJ is offline
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Quote:
Originally Posted by Psac42 View Post
(ps -- Did she really want me to wait and watch TV for two minutes without playing? Jeez.)
I take it she was watching TV before and after the trip to the bathroom? That sounds like addictive behavior, to me.
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  #1288  
Old 03-30-2011, 03:12 PM
breadicus breadicus is offline
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iPhone 3GS, OS 4.x
 
Join Date: Mar 2011
Posts: 12
Default Achievement bugs with Open Feint & Game Center

I tried digging back through the posts to see if anyone else had reported these, but didn't see any, but if I missed them, please point me to the post

I play on a 3GS and an iPad 1 (recently changed the iPad 1 Game Center account to my girlfriend, and I got an iPad 2 now with my Game Center account), and will alternate between them now and then during games (if this makes a difference, which it shouldn't). The iPad 1 was used for a few weeks on my GC account after the update, and a few achievements were made on it before switching accounts. When I started playing on the iPad 2 with no progression unlocked I started to notice that I wasn't getting achievements unlocked anymore, though my progression was unlocking no problem.

I have had an Open Feint account forever, and never thought anything of it since Game Center is supported, which I prefer. When the latest update was released and I started to get achievement pop-ups from Open Feint the first thing I noticed was a considerable slowdown when this happens (it may just be my 3GS). I didn't mind since I like to see active notifications of my actions as they pertain to various achievements.

Last night I started testing out what worked and what didn't for the achievements. I also purposefully allowed myself to be killed by poison for the "Poisoned" achievement, but never actually got the achievement on either GC or OF, multiple times (still don't have it). Since I was a Mage, my mortal enemy is "Unstable", so I allowed him to teleport me multiple times before getting the "Unforseen Consequences" achievement, but I didn't get it in GC, only in OF.

Also, I have killed many Hidden Shield Mimics, and have not received the "I See What You Did..." achievement

With all this going on, I decided to remove my OF account from my devices, and eliminate one of the variables. Now with OF gone there are no pop-ups when getting achievements, or ticks on achievements, which kind of sucks, and as far as I can tell most of the one-off achievements in GC that I hadn't gotten yet are functioning properly now, though regardless of what I do, or how many times I do it, I cannot get the "Poisoned" and "Unforeseen Consequences" achievements Also, all of the achievements I was ticking before removing OF: "Like Tears in the Rain", "Brave Brave Sir Robin", and "Pack Rat" have completely stopped ticking, and I cannot get them to update in Game Center.

Has anyone else had these issues?

Recap of issues in bullets:

- Open Feint pop-up framerate hit/slowdown
- "Poisoned" and "Unforeseen Consequences" achievements not activating in Game Center
- Death of Hidden Shield Mimic not providing "I See What You Did..." achievement in Game Center
- After removing Open Feint, ticked achievements not ticking anymore

Request
- Add pop-ups for Game Center achievements and achievement ticks (if Open Feint is not being used)

This may all have to do with Open Feint and Game Center not mixing well, but with the removal of Open Feint I expected those issues to be resolved, not exasperated
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  #1289  
Old 03-30-2011, 03:34 PM
eflin eflin is offline
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iPad
 
Join Date: Mar 2011
Posts: 274
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Quote:
Originally Posted by breadicus View Post
Has anyone else had these issues?

Recap of issues in bullets:

- Open Feint pop-up framerate hit/slowdown
- "Poisoned" and "Unforeseen Consequences" achievements not activating in Game Center
- Death of Hidden Shield Mimic not providing "I See What You Did..." achievement in Game Center
- After removing Open Feint, ticked achievements not ticking anymore
I never signed up for open feint and can confirm I never get any notice of achievements. I know I've done some of the ones people have mentioned but I don't know if the game recognizes that or not. I'll try checking game center when i get home tonight but either way I can verify there is no pop up message to alert you that you did something.

I also use and Ipad1 to play if it matters

EDIT: Checked out game center and most of my achievements were there. I play on the subway a lot and loose Internet occasionally so that's no surprise.

Last edited by eflin; 03-30-2011 at 05:41 PM..
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  #1290  
Old 03-30-2011, 04:10 PM
DaviddesJ DaviddesJ is offline
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iPad
 
Join Date: May 2010
Location: Burlingame CA
Posts: 2,377
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I wish people would just support one or the other of Open Feint or Game Center, in my experience trying to mix both never works very well.
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