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#501
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Either way, I think there is a consensus that being able to change skills in some way is a good thing
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#502
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#503
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#504
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So my thought was that you take a skill choice that deletes a skill and you pick which skill goes, and then you use your 2nd pick that turn take another skill (if you like one that is available). I think there should be thought in taking skills early, and I don't think it should be a sure thing that you can change one. Alternatively, you could make the skill so that it if you pick the Swap Skill, you pick one of your current 1-4 skills to replace and it gives you a random 4 skills to replace it with. So it is just a single skill use. Yes, you still lose that one skill pick from earlier...but I think that is balanced. |
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#505
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I don't think I want to update the game if it makes leech even less useful. Blah.
I feel like I'm finally just getting the hang of this game and they go and reduce the effectiveness of a whole bunch of stuff. ![]() And i still don't know what benefit "Luck" has. And "Vitality". Last edited by yacoub; 02-02-2011 at 08:38 PM.. |
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#506
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An update that makes upgrades worse? No thanks. Not unless they reset the leaderboards and require that you have the newest upgrade to place(or if they actually added something that is useful in an update)
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#507
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In addition, it gives you +5% for bonus coins. This means that when you collect coins each coin you collect past the 3rd has a % chance of giving you a bonus coin. Vitality raises your base life, and it modifies your +% chance for bonus potions, which works the same as coins. |
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#508
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I still don't understand how life leech works - I'm attacking monsters normally but nothing different is happening to my HP
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#509
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The more damage you do, the more life you leech. Basically really good when you're higher level (~15-20).
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#510
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Someone said rogue-like and match-3 in the same sentence... *bought!*
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