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#111
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I have a iOS 4.2.1, 3GS without problems. However, we will check this bug as soon as possible. Maybe OpenFeint eats too much memory.
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#112
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Gonna give it another play-through tonight to confirm again. Will report back.
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#113
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continues remaining as medianotzu suggested. 1.0.3 is coming soon in the next week. *. No OF logo. Yes, eugekava. *. Memory bugs fixed. Max using memory reduces 27%. I hope this helps. |
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#114
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Nice!
![]() Great work and thanks! |
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#115
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Thanks for listening, UwanStudio. I love it when devs care about the community's opinion.
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#116
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There's a lite version now for those who want to try before they buy. If you haven't gotten into vertical shooters then I suggest starting here.
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#117
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The update to 1.0.3 has possibly the biggest bug I've ever encountered in an iOS update. My paid for, full copy of Lightning Fighter appears to have been downgraded to the Lite version. There's in-app advertising, I can only play the first level and it keeps asking me to upgrade to the full version (and when you do tap it, it has a broken App Store link).
And no, it's definitely not me getting confused between the various different versions. Best not to upgrade from 1.0.2 until they get it sorted out. |
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#118
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We are really sorry about that, Górecki. It's an anti-piracy bug. Such that, we remove the app in the morning and had submitted 1.0.4 to Apple. It may be available in Friday or next Monday.
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#119
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Quote:
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#120
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I've just wrote an email to Apple and hope they can review the 1.0.4 update soon. Sorry all.
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