Originally Posted by medianotzu
The video doesn't do the game justice.
It's actually very nice, and a kind of combination of Super Laser and Dodonpachi Resurrection. It's somewhere between them in terms of pace, and the controls are very responsive and I like the idea of having a combination of tilt and touch at the same time, even if you rarely get the breathing room to take advantage of the less exact tilt controls.
The levels are brisk and seem to have a good variety of enemies (the description boasts 40 different enemies over 7 levels which works out to just under 6 unique enemies per level) and the bosses are indeed very bullet hell. The graphics are better than they appeared in the Youtube video; maybe some of the bullet assets are taken directly from Espgaluda/Dodonpachi as they certainly look very similar. Also the sprites are of a high caliber, even if a lot of the visual design seems to mimic Super Laser. This isn't a bad thing as far as I'm concerned, to draw close "inspiration" from Cave and Epic Force as they have made some of the most gorgeous games I've ever played. The backgrounds look really good also.
I'm not sure if you get unlimited continues, but something nice for those who simply want to see the end of the game is that after you die three times, you can continue directly where you were destroyed instead of needing to start over at the beginning of the level. I assume scores are reset after you lose three lives and need to continue. GameCenter support is greatly appreciated and make high score chasing even more enjoyable.
I need to play more, but it's definitely worth the 99 cents. Glad I picked this one up.
Ditto. Lightning Fighter is turning out to be one of the better shmups on the app store. It has nice clean graphics and effects, and plays well. It's also quite challenging. It plays a lot like Super Laser, but with more of a bullet hell pattern on the bosses.
My one suggestion, if the developers come across this forum, is have the bombs that are dropped when you die cancel out bullets. Too many times it felt like cheap death by getting hit multiple times in quick succession. It's also pretty hard to recover your powerups, since they tend to float in one small area, making it easy to grab the wrong weapons all at once and overwrite each other.
But anyways, great game. I'll be playing more of this.