Originally Posted by ScottColbert
Where in my post did I EVER say one was better than the other? I went out of my way to avoid that, because they BOTH have their strengths and weaknesses. You also need to reread what I wrote. I play my DS at home and only use my Touch when I'm out and about.
My gauge for taking a device seriously is if it's designed specifically to play games. iPhones in the end are phones. Touches are for multimedia and internet. iPads--well I'm still trying to figure out what I would use it for. I'm not a fan of Apple at all, and so for me to begin thinking in this manner is a fairly major turn around.
My point was LHP was the first game of the hundreds I've bought that actually feels like the complete package. However, no matter how great and how overwhelmingly cheap it is, it's still a port. For the iDevices to gain any legitimacy original content on this scale needs to be made. Aralon may be that game, but we'll see.
Why should the fact that the device can both play games and serve most of the other purposes that you'd want a portable device to perform count against
it as a portable gaming device? Thats ludicrous. The fact that its both a game device and a phone and a map and a calculator is a great advantage
I've got dozens of games on my iphone that feel like complete games to me. No, they aren't 40 hour RPGs, but frankly, that's not at all what I want on a portable gaming device. I've always been dissappointed with previous portables I've owned (GB, GB Advance, DS) becuase they always tried too hard to be mini-consoles. I rarely if ever have hours to blow throughout the day to play a game. Its almost always 10 or 15 minutes here or there. The App store is literally over-flowing with brilliant, really original classic arcade-style games that are perfect for playing when you have minutes to kill. If I have the time to play big rpg or feel like getting my ass handed to me in COD online I'll do it on the PS3 (or the PC) when I'm at home.
OK, perhaps you didn't actually say one was "better" than the other, but theres an implication in your post that the dedicated gaming portables represent "serious" gaming while the Iphone is a lesser gaming experience - a contention I would disagree with. I consider Silverfish and Itrials and Jet Car Stunts and Monster Dash (and any of the doazens of other great games I have on my iphone) to be every bit
as serious as any Red Dead Redemption or any of the dozens of mind-numbingly dull FF clones you could name from the "real" game systems. They are exactly the kinds of games I want for portable gaming.
Battery power hasn't been a big issue for me on the iphone. I can get a couple hours out of it before having to plug in and I have a charge chord in both the vehicles I drive throughout the day. Ftmp its always fully charged...
In the end, this comes down to a difference of opinion about what constitutes a "full gaming experience." I've been playing videgames since the late 70's. I've got a ton of respect for the artistry of designing a simple, elegant game that you can pick up and start playing instantly but continue to enjoy for ages. I don't necessarily see the big 40 hour campaign as an ultimate end point on the gaming hierarchy and I don't think of the big rpgs and so forth as being of intrinsically higher value than the Pac-Mans and Galagas and Fruit Ninjas of the gaming universe...therefore I don't see LHP as being a fundamentally more meaningfull gaming experience than Osmos or Monster Mayhem.