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#1051
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I'll PM you so we don't go off track from ManaCraft to Eden world builder.
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#1052
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Yeah man can you PM me to?
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#1053
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It doesn't really matter, because when ManaCraft comes, its going to blow Eden away. I just hope ManaCraft comes first. /:
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#1054
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How do you know it's going blow Eden away have you played it yet?.
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#1055
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Because I have seen it. The blocks don't even look as polished as ManaCraft, there are no awesome mobs in Eden (there will be, but they aren't awesome), there will be magic, there will be crafting, there's dungeons, the devs said they might at a multiplayer component. Do I have to go any more?
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#1056
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Quote:
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#1057
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#1058
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Hey instabuy! I've got another suggestion. How about the ability to play a creative mode with no mobs etc., a survival mode (normal pretty much), and just other modes if you cam think of some... Also the ability to chose a flatland world would be pretty cool... But anyway that might be too hard and if so then don't worry about this...
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#1059
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Also instabuy, are you going to have different worlds still? Like that maze one with the giant mushrooms and stuff?
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#1060
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I just spit coffee all over my monitor.
Seriously, the game looks just like Minecraft with some weird texture pack. That's not a bad thing though because Mojango is so slow in bringing MineCraft to the iOS(if he's ever going to that is). I hope this game does really pull through; good luck, really. Also, as people have mentioned before, implementing custom controls is a must(especially for swipe controlling; analog stick for viewing has a bad reputation on the iOS for 3D games). Essentially, the controls of the game are what is going to measure the execution of the game; if it works well, then it will be very successful and vice versa. EDIT: Also SANDBOX MODE! Will make the game so much more better. Last edited by UmbraVir; 09-10-2011 at 10:23 PM.. Reason: lol |
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