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App description: **DARE YOU CHALLENGE THE GRAVITRIXX???**

Simply collect the blips and avoid the hazards - what could be easier?

Over 100 levels of gravity-bending puzzles perfectly calibrated to test your mind, as well as your reflexes!

Gorgeous TRON-like RETINA DISPLAY graphics by the developer of 'The Secret of Grisly Manor'

Intuitive controls - switch the flow of gravity by touching the edges of the screen.

New hazards every ten levels keep play fresh.

Plays on all devices.

Adjustable sound and music levels.

Awesome music - or play your own music in-game.

Fully IOS4 compatible - pause the game and
return at any time.

Play any unlocked level in any order and skip levels in a grid.

Follow us on Twitter!: http://twitter.com/#!/Quantum_Sheep

Become a fan of Quantum Sheep on Facebook:
http://preview.tinyurl.com/34h4u7c

quantumsheep's comments:
Hello everyone!

It's my birthday today! And there's no better way to celebrate than with the release of a new game!



Here's a youtube vid as well for you!


Youtube link | Pop Up


Thank you for your support, and we hope you enjoy the game!

We'd love to hear your feedback!

Cheers!

QS
11-22-2010, 12:39 PM
#2
Joined: Nov 2010
Posts: 3
Happy Birthday Sheep! Let's hope that this turns out to be the best birthday present EVAR!

11-22-2010, 12:57 PM
#3
Joined: Nov 2010
Posts: 9
game looks great! cool looking graphic and awesome music

quick question: how did you do that video?^^

oh and happy birthday btw (even if it was yesterday)
11-22-2010, 01:50 PM
#4
Quote:
Originally Posted by Triver View Post
game looks great! cool looking graphic and awesome music

quick question: how did you do that video?^^

oh and happy birthday btw (even if it was yesterday)
It's still today, so thank you!

The vid was done entirely using a simulator and a program called screenflow, which I heartily recommend

Hope you like the game!

QS
11-22-2010, 01:54 PM
#5
Joined: May 2010
Posts: 2,798
@quantumsheep

Happy Birthday!
Game looks great
11-22-2010, 07:29 PM
#6
Quote:
Originally Posted by speed4mee View Post
@quantumsheep

Happy Birthday!
Game looks great

Thanks!

The birthday's been and gone now, so I can relax! Thanks for the kind words about the game

QS
11-23-2010, 01:47 AM
#7
Joined: Jan 2010
Location: New York City
Posts: 208
Awesome job! This is a great little physics puzzler!

Are you planning on releasing more levels/versions of the game?
11-23-2010, 07:56 AM
#8
Quote:
Originally Posted by firemaplegames View Post
Are you planning on releasing more levels/versions of the game?
We have lots of ideas, for sure, and this game has at least two updates planned.

Then we have Gravitrixxmas, a free, cut down, 20 level version of the game for release in December with any luck.

After that, there may well be other versions that would have different levels, but appeal to a broader market visually perhaps.

Everyone seems to love the graphical style so far you'll be glad to know!

Cheers,

QS

Last edited by quantumsheep; 11-23-2010 at 07:59 AM.
11-24-2010, 04:14 PM
#9
Joined: Jun 2009
Posts: 10,963
Fun little action/puzzle game, I especially like the graphics and sound.

One thing that I feel this game really needs, however, is some sort of indicator as to which direction gravity is. Sometimes I manage to either mis-tap outside of the screen, or not within the area and I end up thinking gravity is in a direction other than what it is. Of course this would have to look different than the border that pops up to hold the ball on the screen...

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
11-24-2010, 04:53 PM
#10
Quote:
Originally Posted by drelbs View Post
Fun little action/puzzle game, I especially like the graphics and sound.

One thing that I feel this game really needs, however, is some sort of indicator as to which direction gravity is. Sometimes I manage to either mis-tap outside of the screen, or not within the area and I end up thinking gravity is in a direction other than what it is. Of course this would have to look different than the border that pops up to hold the ball on the screen...
Hey Drelbs, thanks for the reply!

We totally agree about the direction stuff! In fact, we had a very cool system in place that was wonderful.

Problem was, that to get it to work on all models of phone/touch, we had to use a small graphic and tile it across the screen.

Unfortunately, while it worked really well on most devices, on Retina Display devices it ended up being bugged

We had to remove it, right at the last minute, which really smarts. It'll be in the iPad version though as that doesn't use Retina Display stuff - and we'll certainly be trying to remedy the situation as soon as we can! (we have some ideas!).

In the mean-time, we have a quick update due in the next few days, then we'll be submitting another one (hopefully with the indicator fix, more levels, and tilt controls for those that requested them!).

Lots and lots to do!

Glad you liked the game, and thanks for your feedback!

QS