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In Game Purchases

11-22-2010, 08:42 AM
Joined: Apr 2010
Posts: 87
In Game Purchases

In-game purchases are the future. Letís discuss.

Standalone demos, are a waste. Consumers are less inclined to purchase a full app when the demo is a free standalone app. The actual game should be free, and the full game should be an in-app purchase. Why?

Look at Astronut. The game itself is free, with an in-app purchasable full game. Why is this better? For one, continuity. I think, weíre lured into purchasing the game as a whole when we already have what are the fundamentals of the game. Whereas, you play a demo, you like it, you think harder about whether its worth buying or not. Many times, you just put it off, because you donít feel like going to the app store and purchasing the full game, a separate app. Its simple, but letís face it, itís a psychological factor. Youíre much more likely to buy the full game if itís purchasable within what is destined to be a full game.

Whatís more, itís elegant, itís simple, itís all-in-one. I think we can agree we all like that. Let me refer to Dark Nebula (great game btw). Because the game as a whole is episodic, I thought it only reasonable that Episode 2 were to be an in-app purchasable addition. I inquired the dev about this. He told me no, and to increase profit, they were to sell it as a separate app (to gain prevalence in the top charts and whatnot). Okay I guess, but really, whatís the difference if already more than a million people own Dark Nebula, and when really, theyíd be much more inclined to buy it within the original app. Subtleties are subtleties, and people would much prefer one app, with one title, and less convolution. I think the difference in profit between DLC and separate apps are slim, to none. If anything, in-app provides a greater profit. Not without itís restrictions though, you have to set the app to free. Dark Nebula, Episode 1 should be free, and Episode 2 should be an in game purchase. That way, Dark Nebula rises to the top charts, and you get a higher chance for people to purchase the DLC.

In the scheme of monetary gain, this system provides the most profit. More and more devs are beginning to take this route, and I think theyíll benefit from it more greatly. I do think though, that devs shouldnít overdo it, such as the devs of Rolando. Thereís a line you shouldnítí cross.
11-22-2010, 09:47 AM
I kind of agree with you there. For example, Tilt to live HD. I downloaded the free version and really liked it, but initialy wasnt going to buy the full version, but eventualy, after one particular long gaming session that I really enjoyed, I just clicked that very tempting Purchase Full Game button from within the app. And bingo, I had the full game. Not sure if I would have actualy went back onto the store to search for the full game though.

11-22-2010, 10:26 AM
Joined: Dec 2009
Location: Italy
Posts: 2,916
No! I hate in-game purchases...I have never purchased a game and I will never do it, when the game has extra costs over its original price.

I love this world!

Last edited by foxmulderino; 11-22-2010 at 10:28 AM.
11-22-2010, 10:37 AM
Joined: Oct 2010
Location: Belfast N Ireland
Posts: 2,193
I tend to avoid any games which have DLC I just don't like having the unfinished product and I know if I buy a DLC next update they will add two more. I do occasionally make exceptions if I think the DLC is a good addition that's pretty rare though last time was Space Miner Blast simply because they deserve to get something for that and they did it fairly.

I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out
11-22-2010, 10:41 AM
Joined: Jan 2010
Posts: 337
IAPs are usually good when just buying bonus stuff. When I usually have free games I think "Ugh...this must not be very good...I didn't pay for it!" and when I get a freemium game the whole game is already there, you just need the DLC to be successful in the game.
If you get a lite version it does take up a whole space on your ipod/iphone, but if you really like that version, but hate that it takes up space with "lite" in the name that makes you feel like those really cheap people who only get free apps, you just delete it and move your lazy finger to the app store icon, search the app, then just wait a little bit excitedly.
Usually DLCs (for me), except Minigore, and maybe Jet Car Stunts, (because Jet Car Stunts is an awesome game and Minigore just makes the game a little easier) are like "WHY IN THE WORLD DID I BUY THIS?!?!?"
Finally, if you don't want a lite version, you can go directly to buying the full game, which is a lot easier than downloading a free app and then downloading a pack of levels within the game.

Anyways...IAPs suck, especially when devs overdo them. I'd rather have 2 games for the price of all the DLCs combined (with all the DLC levels and stuff) than having one game with 6 DLCs for 99c each.
11-22-2010, 11:41 AM
Joined: Apr 2010
Posts: 87
Originally Posted by foxmulderino View Post
No! I hate in-game purchases...I have never purchased a game and I will never do it, when the game has extra costs over its original price.
You obviously didn't read my post.

You're not paying for extra costs. You're paying for the actual game, in-game, where the demo and full game are consolidated into one app.
11-22-2010, 11:55 AM
Joined: Oct 2010
Posts: 71
I see your point but no thanks.

I would rather have a full demo (possibly followed by a full game) than an incomplete full game.

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11-22-2010, 12:53 PM
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,250
I would like the full game from the start. Not interested in buying dlcs they're just annoying, messy, and unconventional.
11-22-2010, 09:56 PM
Joined: Dec 2008
Location: Upstate NY/USA
Posts: 2,449
There was never a problem with the old standard of having a lite followed by the full version. There was nothing wrong with this compared with all the hassle of dlc, iap, etc.
Just give me the game already.....
11-22-2010, 10:16 PM
Joined: Dec 2008
Location: Pennsylvania
Posts: 3,208
The only way to settle this is to be like Rolando 2. Free with iap or the full.

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