@Bitsandpixeltester:
Thanks for your review! I appreciate your honesty, and positive and constructive feedback!
I agree that the graphics are superb

I had primarily 1 graphics artist do the work, and the purple owl scene that you speak of is the best background and scene, I agree
Some other elements are from another graphics artist, and some miscellaneous items are from stock websites
There was however, only one programmer, myself, and I had been working on this since January of 2010 tweaking the controls, and actually, redesigned, and polished up a lot of the graphics.
The Witch had completely changed, as well as some of the characters, enemies, and platforms.
Overall, it is a game geared towards the "Casual" retro gamer audience, or otherwise, kids. It's an easy game to play through, and the boss battle is even predictable once you learn her moves.
I appreciate your feedback, and will continue to tweak the controls according to reviews.
I thank you for pointing out the platform issue, and I'll have to take a look at that, and see where the issue lies. More than likely it was not purposeful, and I'll need to look into it.
Thank you again everyone for the constructive feedback, and this was one of the most challenging, yet, most wonderful games to program. I love games like this, and have always wanted to create something like Castle of Illusion, one of the most underrated, yet, best platformers ever.
For anyone interested in the graphics artist for this game, here is the website:
Ian does a wonderful job on graphics and at very reasonable rates! He did a majority of the art seen in the game including the Purple owl scene, scary trees, platforms, backgrounds, and the main character, and all elements, and menu items.
http://www.koocachoo.co.uk/#animated/1
Also, here is Dan, the artist that did a few of the characters in game like the mushrooms, green trees (small) and frog:
http://www.dcproductions25.deviantart.com/