Maybe Gameloft can make the star craft ripoff a real competitive rts
And one that can generate a lot of interest. But like the touch arcade front page article said, its been proven with pure touch controls its hard to make a traditional rts without sacrifices and none really generated much success. So do you guys think it is because most of or fingers are fatter than a mouse cursor and its hard to accurately select units with an emulated mouse icon or pure touch controls it's just also not too accurate due to selection boxes? If so do you guys think the solution could e for game loft to make it for iPad and require the stylus? I mean nintendo ds has done pretty much this and succeeded so why shouldn't game loft? If that's the only option I mean.