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iPad still totally under reprezented and not performing game wise to expectations

12-12-2010, 12:15 AM
#1
Joined: Sep 2010
Posts: 763
iPad still totally under reprezented and not performing game wise to expectations

Where are aome exclusives by gameloft for it or at least some games with added features by gameloft like ea die with wreckless racing? Where are the universal apps by gameloft and ea? Anyway read this thread it shares my setiments and no i did not start it just found it like 5 mins ago:
http://forums.macrumors.com/showthre...1#post11560792

Last edited by Stirolak26; 12-12-2010 at 03:47 AM.
12-12-2010, 12:27 AM
#2
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Meh. I'm pretty much fine with gaming on the iPad. Sure, there are some releases I'd like to see come out as universal or at least have an HD version dedicated to the iPad, but for the most part the games that I want to see hit the iPad in either HD or universal forms do. I say give it time -- the thing isn't even a generation old yet. Adoption rates are huge, but they're still not up to iPhone or iPod Touch levels, and it suffers a little from its positioning as a tweener -- not exactly a mobile, not quite a laptop, so it'll take time for people to appreciate where it fits in their world. I know I wasn't really keen on getting an iPad myself until one practically fell in my lap. After using it for a day or two I fell in love with it, and now I couldn't part with it.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko

12-12-2010, 12:51 AM
#3
Joined: Jul 2010
Posts: 366
I don't even know why one would buy the first gen iPad.

The second gen will actually be worth the price when they ad hardware that puts it on par with iPhone & iTouch
12-12-2010, 01:24 AM
#4
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Quote:
Originally Posted by ArcheAngel View Post
I don't even know why one would buy the first gen iPad.

The second gen will actually be worth the price when they ad hardware that puts it on par with iPhone & iTouch
The only hardware it's realistically missing is a camera or two and the gyro.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
12-12-2010, 01:47 AM
#5
Joined: Mar 2009
Location: NY
Posts: 515
Quote:
Originally Posted by ArcheAngel View Post
I don't even know why one would buy the first gen iPad.

The second gen will actually be worth the price when they ad hardware that puts it on par with iPhone & iTouch
Ah, just skip to the ipad 3 - it will be even better...wait, actually, ipad 4, yeah, that will blow the doors off of 3, 2 and the original.


I've had my iPad since launch day and have enjoyed it from day one.

Life's too Short for long-Ass Cut Scenes

GameCenter: JCat

Last edited by JCat; 12-12-2010 at 01:50 AM.
12-12-2010, 03:39 AM
#6
Joined: Jul 2010
Location: Sacramento, CA
Posts: 1,352
Quote:
Originally Posted by JCat View Post
Ah, just skip to the ipad 3 - it will be even better...wait, actually, ipad 4, yeah, that will blow the doors off of 3, 2 and the original.


I've had my iPad since launch day and have enjoyed it from day one.
Exactly.

I remember awaiting the UPS truck for the preordered iPad Saturday delivery. I had been tracking it's departure from Shenzen...

I even phoned UPS to verify Saturday delivery was available in my area.

The funny thing, I ordered a HardCandy case which was delivered the same day...yet, when the UPS guy came he was going to just deliver the case. I asked if he had another package, sure enough my iPad was also aboard that April 3rd delivery truck.

So, had I not mentioned another package, I'd have had the case and he would have come back a second time with the iPad. Redundant system, right?

Anyhow, I'm impressed by some games. I expected Gameloft to be familiar with the iPad by now. At least enough to have their big titles launch simultaneously both standard and HD.

It's inexcusable to release the versions within weeks of each other, when they're both obviously done. It's like being intentionally screwed.

By the time we get the game, iPhone owners have already become familiar with maps, scores, etc.

Hopefully next gen (which I'm getting as well) will see an improvement.

I expect dual cameras, ram and processor increases, better speaker, a little lighter and some resolution increase in the screen.

There is no way they can make the same retina boost they did with the iPhone. That would make the screen better than 1080p, which just isn't possible, iTunes doesn't even offer video above 720p. That and battery/processor constraint - just will not happen.
So don't be disappointed if it's not true retina display.

Beta Tester for: iBlastMoki 2, Deadlock, Aralon: Sword & Shadow HD
Gameloft: Pacificsun81
Gamecenter: Pacificsun81
12-12-2010, 04:02 AM
#7
Briefly...

The difference in the size of the user base is probably the key issue.
Another problem, in my eyes, is the price of iPad apps. It may be that developers are trying to establish and maintain a price range that they feel is fairer and more representative of the value of their products -- hoping to prevent a repeat of what has happened in the app store, in which prices have degraded so much that anything that costs more than a couple of dollars causes hesitation and sharp scrutiny from potential buyers.
IPad games don't cost any more to produce, but if developers or publishers manage to fix and hold the price range for iPad apps at a higher level, it will become an accepted and expected reality for buyers in that market.
Of course, there are some very high quality games for iPhone/iPod that are thriving and profitable at a price of $0.99 simply because of their enormous sales figures. But the iPad market won't see such large numbers of buyers anytime soon, both because of the hardware's smaller user base, and because higher prices do result in fewer sales.
Of course, to make the maximum profit requires a fine balance between making more money for each sale or making more sales at a lower price. Finding that balance in the iPad market is still an ongoing process.
Returning to the issue of the smaller user base, however: I would add, on a personal note, that when trying to decide between upgrading to either an iPod 4 or an iPad, the price of apps IS a notable consideration. And I doubt that I am alone in that. Which only illustrates another part of the complicated nature of all of this.
If higher prices for applications can affect hardware sales and hinder growth of the user base, it may only reinforce a developer's need to charge more for their app in response to the smaller user base. So with fewer potential buyers, the price of apps may need to be higher. But with higher prices for apps, there may be fewer potential buyers.
Dear God! Enough tap-tap-typing away on this silly virtual keyboard! I can't stop. Friggin' economics! It's a conundrum! It's a riddle wrapped in an enigma! It's full of evil maths!
Ack! So complicated... All I really want is to be able to play video games on the toilet.
12-12-2010, 04:04 AM
#8
Joined: Feb 2010
Posts: 286
I'll buy an iPad when they add phone functionality, two cameras, dual core, 2gb ram, dedicated GPU with 256mb ram +, IPS screen at 1080P and running Mac OSX.

Right now you might as well miss it, buy any smart phone and a laptop.
12-12-2010, 04:32 AM
#9
Joined: Mar 2009
Posts: 659
I'll tell you one reason for a small developer like me it's hard enough getting the game tested and working on all the small devices.

Plus I dont have an ipad which makes it doubly hard. If anyone want to donate an iPad I'll make games for it.
12-12-2010, 07:34 AM
#10
Joined: Apr 2010
Location: Germany & Tokyo
Posts: 1,101
I will get one of those cheaper 1st gen later because up to now this is among the best controllers for Digital Music Production.
Even at the current RSP price.

But I just bought an iPod4, so that needs to wait.

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