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12-13-2010, 04:28 PM
#21
Quote:
Originally Posted by Shaun glitch View Post
Got for iPad few weeks ago iPhone version oh go on then just purchased 59p well worth the dosh highly recommended
Thank you
New Levels coming soon for both versions. iPad update already submitted

FDG Entertainment
Across Age, Banana Kong, Venture Kid, Blosics, Bloody Harry, Blueprint 3D, Beyond Ynth, Tower Boxing, Paperama, Car Toons!, Chicken Raid, Clear Vision, Crystal Siege, Tentacle Wars, Expand it!, Captain Antarctica, Cover Orange, Roar Rampage, Slayin, Slide Circus, Oceanhorn, Parachute Panic, Physics Gamebox, Bobby Carrot Series and many more!
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12-13-2010, 06:02 PM
#22
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,024
No zoom in and out in the game?

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12-13-2010, 06:20 PM
#23
Quote:
Originally Posted by saiyukialex View Post
No zoom in and out in the game?
Can't see why it would be needed.
12-13-2010, 07:47 PM
#24
Quote:
Originally Posted by eugekava View Post
I love these kind of games and if not for TA, I would've missed it. The game is really nice. I'd change the Icon's background though. White doesn't look that nice. otherwise, so far so good.
Me too Thinks the same thing about white background in the icon
Cough Skulls & Trucks cough

Mis-quotes!!!!!!!
Quote:
Originally Posted by GodSon View Post
The bottom two is where you can buy your bottom turrets.
Quote:
Originally Posted by Rubicon View Post
at this point I should say we're not looking for anymore guys
12-13-2010, 08:12 PM
#25
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,619
Quote:
Originally Posted by ultimo View Post
Me too Thinks the same thing about white background in the icon
Cough Skulls & Trucks cough
Yeah,
I mentioned it to T&S devs a few times. May be eventually they'll do it, but white has to be the worst background colour for an icon.
12-13-2010, 08:59 PM
#26
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,024
Will the game add rewind feature like Beyond Ynth in the future as well?

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12-13-2010, 09:03 PM
#27
Joined: Apr 2009
Location: Chicago
Posts: 1,748
This is an excellent game with two problems; one small, one larger.

1) Small problem: The scoring system is useless. Since the score is completely time based, after you solve the puzzle, you can re-solve it quickly for a better score.

2) Larger problem: The developers were nice enough to unlock 5 puzzles from the start, and then keeps unlocking additional puzzles as you solve one. The insures that you always have 5 puzzles to work on. Until you get to the end of a section of puzzles. Then it makes you solve all of them before it unlocks the next section. So if you get stuck on one puzzle, the game is over. How about unlocking the next section when you have done all the puzzles except for three or two or four or whatever.

Other then that, a really fun game. I wish I had noticed there was an iPad version before I purchased the iPhone one, but those are the breaks.
12-13-2010, 09:30 PM
#28
i love those puzzle games. and this one is so cute.
12-14-2010, 01:10 AM
#29
Hi gang! As always, feedback will be forwarded to the devteam.
Rewind/Zoom Feature: Not planned for this game. We are focusing on bringing new levels.

cheers!

FDG Entertainment
Across Age, Banana Kong, Venture Kid, Blosics, Bloody Harry, Blueprint 3D, Beyond Ynth, Tower Boxing, Paperama, Car Toons!, Chicken Raid, Clear Vision, Crystal Siege, Tentacle Wars, Expand it!, Captain Antarctica, Cover Orange, Roar Rampage, Slayin, Slide Circus, Oceanhorn, Parachute Panic, Physics Gamebox, Bobby Carrot Series and many more!
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12-14-2010, 01:19 AM
#30
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,024
Gotcha. Any hint for level 17 in the first level pack? I'm stuck in this level and cannot move on to the 2nd level pack.

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