• Publisher: 2D BOY
  • Genre: Puzzle
  • Device: Universal
  • Size: 93.2 MB
  • Version: 1.5
  • Price: $4.99
  • Average User Rating: 5 (8)
App description: "iPad Game of the Year" - TouchArcade
"iPad Game of the Year" - MetaCritic

IMPORTANT: This is a big game and requires either an iPad, or iPhone 3GS or newer, or a 3rd gen iPod Touch or newer. It must be downloaded over a Wi-Fi connection.

Beautiful and surprising, the millions of Goo Balls who live in the World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious.

This is the FULL award winning game, now on iPad. Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues.

Mysterious Levels - Each level is strange and dangerously beautiful, introducing new puzzles, areas, and the creatures that live in them.

World of Goo Balls - Along the way, undiscovered new species of Goo Ball, each with unique abilities, come together to ooze through reluctant tales of discovery, love, conspiracy, beauty, electric power, and the third dimension.

The Sign Painter - Someone is watching you.

World of Goo Corporation - Congratulations! World of Goo Corporation is the Global Leader in Goo and Goo Related Product, including World of Goo Corporation Trademark Brand Soft Drink Beverage and World of Goo Corporation Trademark Brand Facial Exfoliating Lotion. Succulent!

Massive Online Competition - Human players around the world compete in a living leaderboard to build the tallest towers of goo in World of Goo Corporation's mysterious sandbox. World of Goo Corporation is contractually obligated to state that everyone is a winner and is enthusiastic to celebrate everyone's tower building opportunities equally.

Congratulations, and good luck!

Awards and recognition for World of Goo:
* Best Design -Academy of Interactive Arts and Sciences
* Best Downloadable Title -Game Developers Choice Awards
* Best Design -Independent Games Festival
* Technical Excellence -Independent Games Festival
* Best Indie Game -Spike TV Video Game Awards
* Game of the Year -Rock Paper Shotgun
* Game of the Year -GameTunnel
* Wii Game of the Year -IGN
* Best PC Puzzle Game -IGN
* Best Wii Puzzle Game -IGN
* Best Artistic Design Wii -IGN
* Best New IP Wii -IGN
* Most Innovative Design Wii -IGN
* Puzzler of the Year -Golden Joystick Awards

ImNoSuperMan's comments:


iPad Screenshots:
(click to enlarge)













TA Preview : http://toucharcade.com/2010/12/08/world-of-goo-preview/

TA Review : http://toucharcade.com/2010/12/15/wo...r-ipad-review/
12-15-2010, 06:56 AM
#11
Quote:
Originally Posted by Bad Hanson View Post
The people who got it on steam a while back for 50c would probably disagree with you.
Agreed I was one of them who bought it off of steam for the sale price but this is the iPad version which has just been released and is the same price of the PC version when that was released. So in my mind it's not expensive and I'm looking forward to multi touch control which I think will make it a better and different experience .
12-15-2010, 07:00 AM
#12
Joined: Apr 2009
Location: The Westcountry UK
Posts: 510
Quote:
Originally Posted by Howlingwolf View Post
Agreed I was one of them who bought it off of steam for the sale price but this is the iPad version which has just been released and is the same price of the PC version when that was released. So in my mind it's not expensive and I'm looking forward to multi touch control which I think will make it a better and different experience .
That's a perfectly sound position HowlingWolf. It boils down to the individuals value proposition. Puzzle Quest 2 I would have paid $20 for that any day of the week (don't tell anyone)

12-15-2010, 07:07 AM
#13
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,586
You guys suck (except Howlingwolf)

Games I have beta tested: Minigore, Cogs, Guerilla Bob, Above and Beyond: Air Combat, Baseball Superstars 2010, 33rd Division, Cash Machine, 5 star General, Flick Football... Possibly some other ones I;ve forgotten
12-15-2010, 07:18 AM
#14
Joined: Apr 2009
Location: Chicago
Posts: 1,748
Does anyone know how many puzzles this game contains?
12-15-2010, 07:30 AM
#15
Yeah, a comparison with the PC version would be nice. Is there any new content ?
12-15-2010, 08:24 AM
#16
Tiki Towers give me my fix for this and I'm pretty sure it wasn't so expensive, I'll wait for the price drop which seems so common after the first week or two now :/
12-15-2010, 08:48 AM
#17
My brother is a major creative freak. He'd love something like this.
12-15-2010, 08:58 AM
#18
i played this game on my touchscreen tablet notebook! i sold it with a bit regret because the ipad didnt had this game.

oh yeah all other electronics get pwned by apple and their slaves slowly
12-15-2010, 09:19 AM
#19
Joined: Jul 2010
Location: Copenhagen, Denmark
Posts: 1,386
This is the one game I was hoping would come to the iPad when I bought it.
Can't wait 'till midnight.
I think it's a fair price, the pc game was more expensive when it first came out I believe, and I think this is gonna be a better experience than on pc due to the touchscreen.
No matter what, it's a great game, and to that guy who said that he had played tiki Towers and that was enough to satisfy his fix: This is way better than Tiki Tower..

"To stop the flow of music would be like the stopping of time itself, incredible and inconceivable."
Aaron Copland
12-15-2010, 09:28 AM
#20
I finished this game on my Wii....and still will be buying this for my Pad as i love the idea of having this game on the go...and the multitouch controls which perfectly fit this game.

So yes...even the price amount won't keep me from not buying this game.

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