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iPhone: A Rolling Odyssey -Roll'n'Fall-

12-15-2010, 06:25 PM
#1
Joined: Oct 2010
Posts: 23
A Rolling Odyssey -Roll'n'Fall-




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Know for yourself why ThePortableGamer.com gave a overall rating 4/5 stars!!

"Itís some real addictive gameplay, and youíll be mighty keen to reach the next level each and every time..."

Check out the full review!:
http://theportablegamer.com/2010/11/...iew-rollnfall/

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What's New in Version 1.3
-Improved game experience! Now you choose (Play it easy or play it hard !)

-80 levels (40 easy - 40 hard)

-Reset game progress button!

-Christmas graphics every year you play between December 8 and December 31 only (includes softly falling snow!!!)

-New Icon!

-Two Highscore Tables (one for easy and one for hard)




Roll'n'Fall:

-A non-stop story-driven platform rolling game with some physics-based puzzles. The basic idea is to roll your character using the accelerometer across various platforms with the goal being to reach the bottom of the level to unlock the next.

While you advance in the game you'll find moving barrels, enemies, puzzles and you'll increase your habilities (jump, break blocks, push barrels & boxes, and more) in 80 levels! (40 easy & 40 hard)

The story is about Ulises (your character) trying to save his girlfriend Penelope from the hands of the evil Andromaco in this reminiscence of Homer's Odyssey http://en.wikipedia.org/wiki/Odyssey



Features:

- Story-driven game

- Two difficulty levels! (EASY-HARD)

- Use accelerometer to move Ulises and use your fingers to jump, cut ropes to drop hanging bridges, move switches, break blocks to make your way and much more!

- Collect coins to pay tolls and gems to increase your score

- Move barrels to reach higher places or splash enemies!

- 80 levels! (40 Easy & 40 Hard)

- Highscore Tables (Fast Score submit!)

- Incredible physics !(Box2d physics engine)

- You can unlock levels while you progress or pressing a button (you decide!)

- 8 Music track from Manuel Sahagun (www.manuelsahagun.com.ar), one of the exciting new talents in the house music scene !
12-15-2010, 06:27 PM
#2
Joined: Oct 2010
Posts: 23
Promo codes giveaway!

Enjoy the new version !

Promo codes:
YMLTRKR3AJ7H
XMTNXN9PJ7WW
N6W7RNFLF6E7
N3Y9AXK34HK4
LWKFW3FRWFYT
NJT9MRLWHMN4
FR3R6KRLA4RE
HFK334JF6KPN

We need your 5 stars! we need your feedback, please share your feelings about the game!
Thanks a lot !
12-15-2010, 07:14 PM
#3
Joined: Oct 2010
Posts: 23
More promo codes!

A few more promo codes!!

9R3ERXK3LXRP
E6KE9E4P33J4
TTTX3JRXTF6K
N9EJPN439P4H

Please, share your first impressions!!!
Thanks a lot!!
12-15-2010, 08:08 PM
#4
Joined: Dec 2010
Location: Long Island, NY
Posts: 233
I took N9EJPN439P4H

I've been reading this website for a while now and I know how much you guys hate people who take codes without posting. I'm sorry for my VERY FIRST POST to be one about taking free codes. I'll try to do a little better next one.
12-16-2010, 01:35 AM
#5
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Thanks for the code PM. Fun game.

Can be a little frustrating in falling down to a level and immediately dying because of something you didn't know was there. Seems like it's gonna take more level memorization than anything. Also can sometimes get stuck with no way to jump out. Again, wouldn't be an issue once you memorize where the pits are.

I do like the idea overall of different levels rather than the how-far-can-you-go path that most of these types of games take. It would be really infuriating to spend 10 minutes falling and then die one of those deaths of something you just didn't see.
12-16-2010, 08:38 AM
#6
Joined: Oct 2010
Posts: 23
Thanks!

Hi awp69, thanks for your feedback!
You are right about level memorization, especially if you love to rush the level!
Maybe sometimes it's better wait to see what's coming, sometimes it's better run and don't stop.... It's a game about 'just in time' and think fast !
Hope that you can win it !

Thanks again!