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App description: From the creators of critically-acclaimed "Project Phoenix" and "Ultraviolet Dawn" titles comes a new, epic adventure. Set in a universe that was peacefully cohabited by space-faring civilizations of Hedgehogs and Cacti for eons, this one-touch, real-time hybrid strategy/action game begins when one dark, fateful night, the Cacti suddenly attack.

The Hedgehogs put up a brave fight, but the element of surprise is strong, and a great many planets are lost to the invading Cacti. Only then do the Hedgehogs realize that during the last period of peace and prosperity the Cacti have been secretly building immense battle fleets equipped with the latest in Cacti military technology. Although the Hedgehogs bravely and bitterly resist, they are technologically outmatched, and their losses are great.

And so now, one thousand years later, the once-great Hedgehog civilization has been reduced to a handful of planets still within their control. You, and only you, can save them and lead the Hedgehogs back to their former glory - or plunge them into complete demise. The fate of the entire civilization rests on your shoulders. Do not disappoint.

- 11 powerful fleet upgrade items.
- 11 special single-use items, including Asteroid Strike and Death Ray.
- Two gameplay styles - instant battles or player-guided, action-packed battle scenes.
- 15 Game Center Achievements!
- Campaign, single game, or timed challenge modes.
- Full Retina Display support for iPhone 4.
- Control your entire fleet with just a couple of touches.
- Use multitouch to split your ships into several groups for different attack strategies.
- Three difficulty levels.
- One or two AI opponents in Single Map mode.
- Local and global high scores.
- Intense, driving music and awesome sound effects.

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SCSGames's comments:

Hi everyone,

Space Hedgehogs vs. Space Cacti is finally out! As one small gift from us to you, here are some promo codes to let you get it for free:


Also, to thank everyone for their support throughout the year, especially here on TouchArcade, we're announcing a four-day $1 sale on all of our existing games: Sale Info
12-16-2010, 10:19 AM
Joined: Sep 2009
Location: Mississauga, Canada
Posts: 151

Here's a quick video with the story, too.

12-16-2010, 10:28 AM
Joined: Aug 2010
Location: TA
Posts: 1,850
Took:6RNMHAHJ6NYE.Thanks a lot!

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12-16-2010, 02:37 PM
Joined: Sep 2009
Location: Mississauga, Canada
Posts: 151
Well, since we got messages about asking for more promo codes, here are three more:


We can't give that many more since some have to reserved for further reviews.
12-16-2010, 02:47 PM

12-20-2010, 10:54 AM
Joined: Sep 2009
Location: Mississauga, Canada
Posts: 151
Just FYI for those who haven't tried the game yet, there's a Lite version available now: iTunes Link. If you wish.
12-20-2010, 11:31 AM
Joined: Apr 2010
Location: Germany & Tokyo
Posts: 1,101
took 667HH77LK9KN.

UltraViolet Dawn is one of my all time favs.

And Space Hedgehog looks mighty tasty, too!

TouchArcade Patreon - GameCenter: dyscoder -

Last edited by dyscode; 12-20-2010 at 11:44 AM.
12-21-2010, 05:02 AM
Joined: Dec 2010
Location: Israel
Posts: 43
I bought this game,it's a Galcon-style game.I have one complaint about the game. In "research",you don't have any indication for what you already researched and what you still need to research,the only indication is when you press on the tech you already have,there's pop-up saying "maximum number of items of this type reached". Devs,please put mark on techs i already researched! It's my only complaint about the game,the game itself very polished,nice graphics,runs smooth on my 3GS.

p.s Sorry for my english,it's not my native language.
01-08-2011, 03:22 PM
Joined: Jun 2010
Posts: 238
Bug report: When an enemy army attacks you with insta-battle off the fight seems to happen as if you had attacked their planet with all units, the enemy strength seems based on the units they left at home, not the ones they sent. Defenses don't show up for me either.

Sometimes ALL ships of my fleet have missile launchers even though only 15/25% of them should. That leads to extremely laggy battles, too. It makes homing missiles EXTREMELY overpowered, I just beat an NPC planet 4:28!
01-10-2011, 11:41 AM
Joined: Jun 2010
Posts: 238
A new issue to add: I got kicked out of a battle pretty much when the first volley of missiles hit, the game told me I lost all 12 of my ships (and 0 enemy casualties). I don't think I even got hit at that point.