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Raptor: Call of the Shadows for iPhone - Preview

12-17-2010, 01:52 PM
#1
Joined: Apr 2009
Location: Upstate New York
Posts: 24
Raptor: Call of the Shadows for iPhone - Preview

Hi I'm Michael P. Welch, president of Blitwise Productions, LLC and the developer of Pocket Tanks for the iPhone.

Here is a sneak preview of our latest project - Raptor: Call of the Shadows for iOS devices. The app is approved and should be in the App Store the week of December 20th, 2010.

Blitwise ports Raptor to the iPhone:
Personally, Raptor was one of the first IBM-compatible PC games I played back in the day along with classics like: Jazzy Jackrabbit, Doom 2, Wolfenstein 3D and many other amazing VGA games from the 1990's. Raptor is definitely my favorite vertical shooter from that era, and it's very exciting to bring it up-to-speed for the next generation of mobile gamers.

Trailer:

Youtube link | Pop Up


Gameplay Video:

Youtube link | Pop Up



Screenshots:




Visit the Raptor iPhone website to learn more, plus see a video with a behind the scenes look at Blitwise, the creation of Raptor iPhone, and an interview.
http://www.blitwise.com/raptor_iphone.html

Both Raptor and Raptor Lite will be in the App Store before Christmas. Thanks for checking it out!
12-17-2010, 03:11 PM
#2
Joined: Dec 2008
Posts: 382
im really excited about this one. i loved this game way back in olden days.

genres are not to be seen as forms of textual codifications, but as systems of orientations, expectations and conventions that circulate between industry, text and subject.

12-17-2010, 04:13 PM
#3
Joined: Feb 2009
Posts: 6,899
THE Raptor? Be still, my beating heart!
12-17-2010, 04:40 PM
#4
Joined: Oct 2010
Posts: 567
How about THE TYRIAN? Heh

but yeah raptor is all cool, brings me WAAAAY back.

Puzzling has Evolved - Get 180
12-17-2010, 04:43 PM
#5
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,699


OMG!

This was my wet dream since app store launched!!!
I love this game! I remember playing it to death when I was at uni.

From the little I saw of the gameplay the Raptor lags a bit behind the finger. Please tell me that the movement is responsive here.

Icon is a window to game's soul...
12-17-2010, 05:09 PM
#6
Joined: Apr 2009
Location: Upstate New York
Posts: 24
Quote:
Originally Posted by eugekava View Post
From the little I saw of the gameplay the Raptor lags a bit behind the finger. Please tell me that the movement is responsive here.
That would be the camera angle making it look odd. (I noticed that too) When you are playing the game for yourself, you'll find that the touch interface is very responsive and you can play and beat the game at all difficulty levels. (the touchscreen controls are a tightened up variant of the mouse controls that came with the Windows version of the game in 2004)

If the controls need to be tightened up a bit more, than so be it. We'll release updates as needed, but frankly all of us at Blitwise have been playtesting this game like crazy. The game plays really well.

BTW - Raptor runs at full speed even on older iPhone devices. However, if you run Raptor side-by-side on an iPhone3G and an iPhone4, you'll see that the iPhone4 frame rate is absolutely silky smooth. (Plus the touchscreen controls are retina display resolution on iPhone4 which is another nice plus for the latest hardware) This game runs just as fast on an iPhone as is did on an old-school DOS PC. I'm pleasantly surprised by the end results.
12-17-2010, 06:33 PM
#7
Joined: May 2009
Location: Pennsylvania
Posts: 264
omgomgomg my dreams have been answered. Raptor, finally! My favorite game as a kid... I'm so happy!