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iPhone: Smart Sokoban Pro now free (again)

03-23-2009, 07:18 AM
Joined: Jul 2008
Location: Formerly Zimbabwe - now England.
Posts: 1,400
Smart Sokoban Pro now free (again)


Website: www.NotHowItLooks.com Twitter: @BrettArchibald
Artwork, animation & UI-design for Beyond Ynth Parachute Panic Chicken Raid
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03-23-2009, 07:20 AM
Joined: Dec 2008
Posts: 4,176
Free again......... Wow.......

Anyways might as well pick this up.
Thanks for the heads up.

03-23-2009, 07:20 AM
Joined: Jan 2009
Posts: 2,241
I got this last time, it's pretty good if you like sokoban. The only thing I don't like is how the aspect ratio changes every level, one level you have squares, the next you have rectangles.

Good luck on level 11, it sucks .
03-23-2009, 07:42 AM
Joined: Feb 2009
Posts: 2,513
03-23-2009, 07:46 AM
Joined: Feb 2009
Location: Singapore
Posts: 1,755
That's cool. Getting it at once.
03-23-2009, 08:59 AM
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Smart Sokoban Pro is one of the better sokoban games, and it has plenty of levels. Simple interface, but with sokoban, it's all you need. The touch controls are what they are, and if you're into logic games, SSP will keep you satisfied. One of the things that could use tweaking are the messages that pop up after you complete a puzzle.

Last edited by Big Albie; 03-23-2009 at 09:52 AM.
03-23-2009, 09:45 AM
Joined: Feb 2009
Location: Las Vegas, NV, USA
Posts: 2,404
Thanks! I love Sokoban games and have purchased a few (not this one)

Don't check this site or private messages often.
03-23-2009, 11:48 AM
Joined: Mar 2009
Posts: 16
Level 11!

Anyone have some hints on level 11???
03-24-2009, 01:00 AM
Joined: Mar 2009
Posts: 324
thanks for the heads up! i got this and it's a pretty decent game.

my only suggestion is to move the undo and restart buttons somewhere else (maybe up?) because i ALWAYS hit them whenever i press the down button. and my thumbs are small! it's really a bit frustrating when i'm almost about to finish the level, one move left (down) and, then, i hit the restart button. or if these buttons can't be moved, maybe a prompt to ask the user if she really wants to restart the game?