App description: "Monkey Labour is a lovingly crafted riff on Nintendos Game & Watch handhelds, but with its own unique gameplay." -- toucharcade.com

Features:
* Hours of endless fun!
* Try pressing your finger on the LCD screen!
* Retro handheld device revival!
* Immersive attention to details!
* Compare your scores on Game Center!
* Unique set of achievements!

"Perfect recreation of a 1980s Game & Watch device. Great attention paid to authentic details. ... Dawn of Play remembers those early handheld games, and pays proper homage with Monkey Labour. ... Our thanks to Dawn of Play for the trip down memory lane, since Monkey Labour is clearly a labor of love."
- Slide to Play

Mobot the robot is expected to mindlessly labor at his job deep inside the bowels of a corporate production facility while his monkey boss vents frustration by throwing obstacles Mobot's way.

Help Mobot stick it back to the system while avoiding being replaced by a cheaper model in this deliciously retro 80s style electronic handheld game rehash.


*************

"Gamers who remember the Long Long Ago will get a kick out of todays leading Fresh Game, Monkey Labour. ... For a casual game with some very old-school handheld ideas behind it, but with modern additions like achievements and online leaderboards, look no further."
- Appolicious

"... retro fun reborn ... The gameplay is simple but brilliant fun ... Monkey Labour may well be our favourite new iPhone game."
- electricpig.co.uk

"Dawn of Plays first universal application entitled Monkey Labour will instantly bring you back to 80's and help educated new gamers to the enjoyment of gameplay simplicity. ... Monkey Labour features simple but addictive gameplay mechanics that any gamer will quickly get, however mastering the game will prove harder to master."
- appversity.com

Like us on Facebook: fb.me/dawnofplay
Follow us on Twitter: twitter.com/dawnofplay

DawnOfPlay's comments:
UPDATE (July 2014):
Monkey Labour is now also available in German, French, Spanish and Italian!



More info: http://dawnofplay.com/monkeylabour

Original post:

I would like to present to you a new iPhone/iPad game that we have just published on the App Store. The game is an 1980s handheld game reminiscence - a genre that has up until now been neglected on modern mobile devices. A lot of effort was invested into making the game look authentic both in gameplay as well as in appearance which can be seen on the game's homepage: http://dawnofplay.com/monkeylabour/

The game features simple gameplay but is hard to master - using just two control buttons, the player has to stoke an oven with lumber while his angry monkey boss throws obstacles his way. Fortunately, the creaky factory plumbing does provide some chance for retaliation as an overheating oven will send plumes of fire from the ceiling, enabling the player to scorch the monkey for extra points.. though risking the monkey's rage if it manages to evade the flames! We encourage players to score at least 1000 points in order to experience the game's full potential, though this is by no means the final target - the game gets increasingly faster and with Game Center integration, the player's ultimate goal is to set impressive high scores and earn achievements.

This release is the first of many quality releases for Dawn Of Play. Our goal is to go beyond the casual cutesy catch-all trend that seems to be dominating the mobile landscape and provide a gaming experience tailored to each product's potential customers. Monkey Labour is a good example of this - anyone who as an 80s kid has played handheld games will recognize the game type and decide whether they want the game or not.

Features at a glance:
- Universal app
- Perfect difficulty curve
- Impressive HD graphics (Retina support)
- Stunning AI: 10 unique monkey behaviours
- 3D engine with detailed 3D model of the handheld device
- Authentic 1980s look & feel including retro sound and graphics
- Game Center integration - achievements and leaderboards


I hope you like it.

Regards,
Rok Jamnik
Dawn of Play
04-06-2011, 09:14 PM
#61
Might this secret document help you in your quest, young padawan?

Guide for competitive play of LCD handheld game MONKEY LABOUR
04-10-2011, 03:24 AM
#62
Joined: Oct 2010
Location: Over The Rainbow
Posts: 3,088
Awesome game! Really, well done to all involved in making this gem. If you make another game in this style it would be an instant buy from me.

Top score so far is 3,700. One thing I'd like to see in a possible update would be offline leaderboards, with the option to input names for different users.

Thank you!

04-10-2011, 04:22 AM
#63
Thanks, man, it means a lot! We're still discussing where to go next, so it's great to hear you'd go for another LCD game. A lot of players actually say we should make another.

Thanks for the offline leaderboards suggestion. If we find a way that doesn't complicate the user interface too much we'll keep it in mind.

Feedback is always welcome and taken into consideration. See you again on the leaderboards, good score you got there!
04-11-2011, 01:48 AM
#64
Joined: Oct 2010
Location: Over The Rainbow
Posts: 3,088
So the score I got was good enough for 11th place, but I got the score whilst offline. When I took the game online my score didn't seem to upload to the leaderboard, is there any way to upload a score gotten offline?

Thanks,

Andy.
04-11-2011, 04:03 AM
#65
That should happen automatically when you restart the game and it is online. It resubmits the scores that have not been sent to Game Center yet. Try to quit the game, close it in taskbar and relaunch while online. See if it helps.

There were problems with Game Cnter incorrectly saying the results got saved even when in offline mode, so in that case the game thinks all is well and unfortunatelly doesn't cache the score for resubmiting later. I hope you didn't come across this case as this is something we can't work out different until Apple corrects Game Center responses.
04-15-2011, 09:19 PM
#66
Quote:
Originally Posted by Retronator View Post
Thanks, man, it means a lot! We're still discussing where to go next, so it's great to hear you'd go for another LCD game. A lot of players actually say we should make another.

Thanks for the offline leaderboards suggestion. If we find a way that doesn't complicate the user interface too much we'll keep it in mind.

Feedback is always welcome and taken into consideration. See you again on the leaderboards, good score you got there!
I'd definitely buy another game with this emulator/game and watch type thingy. I mean, think of what you could do with this!

Or even make a limited-edition run of an actual tangible Monkey Labour handheld device. Though that's a bit unfeasible, it would be awesome!

Username on every gaming network I'm on: kaboom132. I have tested 21 games. Will test your game if you wish!
Quote:
Originally Posted by backtothis View Post
I think I was high when I typed that. My apologies.
04-25-2011, 02:28 AM
#67
Game Impressions

Monkey Labour is so charming. I had a couple of Game & Watch games as a kid, and I'm amazed how well it captures the feeling of them. The tilt-shadows are just icing on the cake.

I'd love to see more games like this on the iPhone.

Cheers.
04-25-2011, 02:50 AM
#68
Joined: Jan 2011
Location: England
Posts: 10,243
Same here. It's a great game. More game n watch please!
01-20-2012, 01:31 PM
#69
Monkey Labour wins Appcircus, best of 2011

Hey guys!

It's been a while since any Monkey Labour news, but with the year turning around we've got some nice things to share.

First off, in December, Monkey Labour won Appcircus (in Ljubljana), a global traveling competiton for mobile apps. That has given as a nomination for Mobile Premier Awards, one of a few games to do so. You can check our 3-minute pitch on the Appcircus profile page:
http://appcircus.com/apps/monkey-labour

Here's a picture of the team after the award ceremony:

(the artist, the boss, the coder, the additional coder, the additional-additional coder)

Just recently we also found out we've been shortlisted under best mobile arcade games of 2011 on JayIsGames, in the company of such greats as Tiny Wings, Jetpack Joyride and Forget-Me-Not. That's a huge honor just to be in there. But there's also voting going on for the best, so go cast your votes (even if not for us ). Make sure you check the game-of-the-year checkbox on top:
http://jayisgames.com/best-of/2011/mobile/arcade/

Oh, and if you have a mac (or Windows PC), you might want to check this out. Monkey Labour for mac just came out yesterday, weehee!

Roll Back Home - a black and white adventure - by Dawn of Play, creators of Dream of Pixels (4.5).
01-20-2012, 01:44 PM
#70
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Nice. You deserve some praise for monkey labour. Out of all the iOS games ive played (hundreds) there's only a handful which have that real nostalgia feeling about them. Things like "doom" and "another world" and even though monkey labour isn't an old game I player when I was yonger it feels like it could have been, you certainly nailed the game 'n watch feeling that the old LCD games had.
Congrats & thanks.

Oh and I'd buy more LCD style games made by dawnofplay in a instant.

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