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iPhone: Independent Games Festival

03-24-2009, 03:27 AM
#1
Joined: Sep 2008
Location: Canada
Posts: 2,799
03-24-2009, 05:52 AM
#2
Joined: Dec 2008
Location: U.K.
Posts: 1,395
Not sure what the criteria are... Why isn't Bobble Surfer up there, (eg)?
(Not that my favorite games should all be in there, but I always get the feeling these things appear out of the blue in what seems a bit of underhand manner?)

Playing: Solipskier, Edge, Ground Effect, Bobble Surfer, Minigore, 2012 Zombies vs Aliens, iSR, Pocket God, Slotz, Zen Bound 2, Crazy Snowboard, Vector Tank, ...

03-24-2009, 06:48 AM
#3
Joined: Jan 2009
Posts: 2,237
I'd hardly consider bobble surfer to be a premium game.
03-24-2009, 07:11 AM
#4
Joined: Mar 2009
Location: Perth, Australia
Posts: 614
Send a message via Skype™ to ezone
I think you have to pay $100 to enter your game in the IGF contest.

Simon Edis Game Developer @ Ezone.com: Twitter, Game Blog

Diver Dash: iTunes Download (Free) | Official Video | TA Forum Thread | PressKit
03-24-2009, 07:12 AM
#5
Joined: Jan 2009
Location: Italy
Posts: 1,452
Quote:
Originally Posted by starjimstar View Post
Anyone think Rolando should have made the cut?
maybe it's not indie enough
03-24-2009, 07:19 AM
#6
Joined: Jan 2009
Posts: 2,237
Quote:
Originally Posted by ezone View Post
I think you have to pay $100 to enter your game in the IGF contest.
Nothing better than paying for fame. What a world we live in...
03-24-2009, 07:45 AM
#7
Joined: Nov 2008
Location: Virginia
Posts: 1,045
Ruben and lullaby is interesting. It is art more than a game.
03-24-2009, 08:32 AM
#8
Joined: Dec 2008
Location: U.K.
Posts: 1,395
Quote:
Originally Posted by VoodooVyper View Post
I'd hardly consider bobble surfer to be a premium game.
That's excatly my point. It seems it's not so much about promoting games as it is about promoting Apple's income, cf other thread on refunds and Apple's views on that one.

Apple is doing "things" with the Appstore. Nothing to promote good apps and weed out the STAGGERING amount of rubbish that is taking over the store. Jobs is often said to be a control freak, and teh APple store is mirroring this more every day. Devs will soon be put off and find other platforms to invest in...

Playing: Solipskier, Edge, Ground Effect, Bobble Surfer, Minigore, 2012 Zombies vs Aliens, iSR, Pocket God, Slotz, Zen Bound 2, Crazy Snowboard, Vector Tank, ...
03-24-2009, 11:39 AM
#9
The games had to be submitted around september/october to be considered, rolando (and 20,000 others :P) weren't out/ready for submission at the time so wouldn't have been considered.

I would expect to see rolando in the listings next year... although maybe the use of ngcomo may disqualify...
03-24-2009, 12:40 PM
#10
Joined: Jan 2009
Location: The Internet
Posts: 1,533
Quote:
Originally Posted by 'Jeep View Post
That's excatly my point. It seems it's not so much about promoting games as it is about promoting Apple's income, cf other thread on refunds and Apple's views on that one.
Bobble Surfer FTW

on a more serious note...all those games are very popular and well known, sure they are by independent developers, but they are already well recognized. it's the hidden gem's like Bobble Surfer, that really deserve the recognition imo.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the former." ~ Albert Einstein