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Who Should use Unreal Engine 3 first for the ios.

View Poll Results: Who should use Unreal Engine 3 first
Gameloft 15 51.72%
EA 9 31.03%
Other 7 24.14%
Multiple Choice Poll. Voters: 29. You may not vote on this poll
12-28-2010, 10:00 PM
#1
Joined: Dec 2010
Posts: 115
Who Should use Unreal Engine 3 first for the ios.

Who do you think should use unreal engine for the ios first Gameloft or EA or someone else? P.S. if you can name the game company & the game you think would be good with unreal engine 3. It would be better if you don't mention about how much money the company would make or how much they would lose. Epic already said one of the big gaming company's for ios are talking about using unreal engine.

Last edited by leslie2233; 12-28-2010 at 11:04 PM.
12-28-2010, 10:09 PM
#2
Joined: Jun 2010
Posts: 3,088
Whoever made Enviro-Bear.

Betas: Victory Day, Victory March, Zombwich, Mission Europa, Shadow Era, Slice It!, Baseball Superstars 2011, Queen's Crown, Aralon: Sword and Shadow, Zombie Runaway, Third Blade, Tower Defense: Lost Earth

12-28-2010, 10:15 PM
#3
Joined: Aug 2009
Location: #317
Posts: 1,216
Send a message via Yahoo to swishinj
People who want only 45% of sales.
100%
- 30% for apple
-25% for Epic Games
= a great tool that won't be used.

You won't find me on the leaderboards.
12-28-2010, 10:24 PM
#4
Joined: Jun 2010
Posts: 1,074
Quote:
Originally Posted by swishinj View Post
People who want only 45% of sales.
100%
- 30% for apple
-25% for Epic Games
= a great tool that won't be used.
That's exactly it. Epic is demanding back-end profits. A royalty fee, essentially, to use their engine.

Neither Gameloft or EA will ever use this engine. Few developers outside of Epic themselves will ever use the Unreal Engine 3. The price is simply too steep. Anyone who is expecting some sort of UE3 revolution on the Appstore as a result of Infinity's Blade's success is going to be sorely dissappointed. It's not going to happen.
12-28-2010, 10:53 PM
#5
Joined: Dec 2008
Location: Venice, CA
Posts: 790
Quote:
Originally Posted by dumaz1000 View Post
That's exactly it. Epic is demanding back-end profits. A royalty fee, essentially, to use their engine.

Neither Gameloft or EA will ever use this engine. Few developers outside of Epic themselves will ever use the Unreal Engine 3. The price is simply too steep. Anyone who is expecting some sort of UE3 revolution on the Appstore as a result of Infinity's Blade's success is going to be sorely dissappointed. It's not going to happen.
Hit the nail on the head.

Would love to use it for Synth Racing 2, but we'll just stick with Unity instead.
12-28-2010, 11:01 PM
#6
Joined: Dec 2010
Posts: 115
Quote:
Originally Posted by dumaz1000 View Post
That's exactly it. Epic is demanding back-end profits. A royalty fee, essentially, to use their engine.

Neither Gameloft or EA will ever use this engine. Few developers outside of Epic themselves will ever use the Unreal Engine 3. The price is simply too steep. Anyone who is expecting some sort of UE3 revolution on the Appstore as a result of Infinity's Blade's success is going to be sorely dissappointed. It's not going to happen.
Apart from making money who do you think would use it.
12-28-2010, 11:06 PM
#7
Joined: Feb 2010
Posts: 566
There's a one-time fee that the "big boys" can pay.

Oh wait, they have already: http://www.gamespot.com/news/6156080.html
12-28-2010, 11:11 PM
#8
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Quote:
Originally Posted by leslie2233 View Post
Apart from making money who do you think would use it.
Nobody is going to use tools that cost money if they don't expect to make money from their product.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
12-28-2010, 11:19 PM
#9
Joined: Aug 2009
Location: #317
Posts: 1,216
Send a message via Yahoo to swishinj
Quote:
Originally Posted by 2hvy4grvty View Post
There's a one-time fee that the "big boys" can pay.

Oh wait, they have already: http://www.gamespot.com/news/6156080.html
Yes, but that was a few years ago. We don't know if that lisence is still affect or even appliable for the iPhone development.

You won't find me on the leaderboards.
12-28-2010, 11:20 PM
#10
Mobigames or donutgames.