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  • Publisher: Llamasoft
  • Genre: Arcade
  • Device: Universal
  • Size: 7.3 MB
  • Version: 1.02
  • Price: $0.99
  • Average User Rating: 4.3 (12)
App description: Minotaur Rescue is an oldschool arcade-style game for up to 4 players at once on iPad (2 players on iPhone).

Battle gravity, space rocks and marauding saucers as you fight to rescue endangered minotaurs and survive to gain the highest score.

Classic 8-bit graphics combine with modern effects, intense gameplay and finely tuned touch controls to provide a satisfying and exhilarating arcade gaming experience.

Minotaur Rescue is OpenFeint enabled.

Test your skills and challenge players worldwide on the online OpenFeint and Game Center leaderboards.

Just to round out your nostalgia trip, why not play one of the two extra bonus games "TANKS!" and "JETS!".

Created by Jeff Minter, one of the most experienced designers in this genre (creator of "Tempest 2000" and "Llamatron), Minotaur Rescue is the first in a planned series of games called the Minotaur Project.

The aim of the Minotaur Project is to create games in the style of old gaming systems but which are satisfying and fun to play for players both ancient and modern.

Oldschool style combined with thoroughly modern effects and controls designed for touch bring classic gaming up to date in the most engaging manner.

Try Minotaur Rescue, and see for yourself!
01-04-2011, 08:51 PM
#2
Joined: Jan 2010
Posts: 1,084
Big Jeff Minter fan. Looking forward to this!

01-04-2011, 08:56 PM
#3
Joined: Jan 2010
Location: Stuck in traffic
Posts: 2,882
Gahh!! 3rd gen and up?? I'm going to die.

Upcoming Games: CJS2, Racing Apex, High Strangeness, Dino Run, Super Feed Me, Mimeo and the Kleptopus King, Loot, Run Run Dash, Pogo Rampage, Burrito Bison, Star Saver, Pocket Cars, Rock Rider, THEM, Prince of Europa, Epic Dive, One Tap Hero
01-04-2011, 08:58 PM
#4
Joined: Mar 2009
Posts: 659
3rd gen and up hopefully it's only a mistake in the submission.

This game shouldn't require 3rd gen
01-04-2011, 09:09 PM
#5
Joined: Sep 2009
Location: Colorado
Posts: 5,155
I was looking forward to this but I have mixed feelings about it after playing it. I love the retro look but the menus are convoluted and confusing.
01-04-2011, 09:15 PM
#6
Joined: Oct 2009
Location: Melbourne
Posts: 250
Woo, finally out!

Yeah, it does require 3rd gen+, no mistake.. because of the use of pixel shaders.

From the Llamasoft forum:

Quote:
Well we're using OGLES 2.0 for the Neon core so I guess that means we'll be for 3GS+ I'm afraid. Neon uses shaders so that's how it's got to be.
01-04-2011, 09:17 PM
#7
Joined: Oct 2009
Location: South Florida
Posts: 1,367
http://www.youtube.com/watch?v=TrcsP...ayer_embedded#!

OF = Heffdog116
Plus+ = Heffman21 Add me
GameCenter = JerryIsAlive
01-04-2011, 09:20 PM
#8
Joined: Nov 2009
Posts: 5,148
I'll pick this up for a buck, but will be surprised if I like it. Have pretty much been left scratching my head at every other thing this guy has ever put out.
01-04-2011, 09:22 PM
#9
Joined: Oct 2009
Location: South Florida
Posts: 1,367
Quote:
Originally Posted by BazookaTime View Post
I was looking forward to this but I have mixed feelings about it after playing it. I love the retro look but the menus are convoluted and confusing.
How is the actual gameplay? Fun? Good controls?

OF = Heffdog116
Plus+ = Heffman21 Add me
GameCenter = JerryIsAlive
01-04-2011, 09:31 PM
#10
Joined: Mar 2009
Posts: 659
I've never heard of a retro game that requires pixel shaders. oh well.