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A way to stop jailbreakers!!!

01-04-2011, 10:35 PM
#1
Joined: Sep 2010
Posts: 96
A way to stop jailbreakers!!!

Now after thinking of going into the game making buisness i thought dang half of the people would download my app for free, but then i though hay what about this

Release your app called- eg.( bla bla) the app cost say 0.99c

What you do is you make the free and its like a trial mode then they go to in app purchases and buy the full version there instead of making and paid and lite version

Plus you get the advantage of your app being more " noticed" becuase it free!

As far as i know there is no way for jailbreakers to download the in app purchase
01-04-2011, 11:01 PM
#2
Joined: Feb 2010
Location: Los Angeles
Posts: 2,255
Quote:
Originally Posted by Liam2010 View Post
Now after thinking of going into the game making buisness i thought dang half of the people would download my app for free, but then i though hay what about this

Release your app called- eg.( bla bla) the app cost say 0.99c

What you do is you make the free and its like a trial mode then they go to in app purchases and buy the full version there instead of making and paid and lite version

Plus you get the advantage of your app being more " noticed" becuase it free!

As far as i know there is no way for jailbreakers to download the in app purchase
Already been done recently by Venan with Space Miner Blast.

01-04-2011, 11:03 PM
#3
Quote:
Originally Posted by Cilo View Post
Already been done recently by Venan with Space Miner Blast.
thats not the only game...theres tons, it works, but to an extent. Do it right, and it works, if you rip people off, then it will not work

The Life Blog
Minecraft
01-04-2011, 11:18 PM
#4
There is nothing wrong with jail breaking. Cracking and pirating, yes.

Any game worth playing will be pirated, unfortunately.

I'm guessing if the IAP method is widely adapted, it'll be broke by someone.
01-05-2011, 12:02 AM
#5
Joined: Nov 2010
Location: alea iacta est
Posts: 1,368
Quote:
Originally Posted by Liam2010 View Post
Now after thinking of going into the game making buisness i thought dang half of the people would download my app for free, but then i though hay what about this
Wrong. The piracy rate is closer to 90%, not 50%.

Quote:
Release your app called- eg.( bla bla) the app cost say 0.99c

What you do is you make the free and its like a trial mode then they go to in app purchases and buy the full version there instead of making and paid and lite version
The majority of in app purchases are just extra files, EG more levels. All you have to do is add the in-app purchase files to the game and your good (I would assume, it might be more complex than that).

Quote:
Plus you get the advantage of your app being more " noticed" becuase it free!
The free charts are vastly more competitive than the paid charts, sometimes 10-20 times more competitive.

Quote:
As far as i know there is no way for jailbreakers to download the in app purchase
Only for people who install a very specific hack that it is required to pirate apps but can be used without pirating anything (a requires b but b doesn't need a).

Your title is off as well; you don't want to stop jailbreakers, you want to stop pirates.

I hate piracy as much as anyone. It's stealing, plain and simple, and it hurts the developers and the legitimate players. I don't condone it and wish it could be stopped, but that's not possible.

I hope this doesn't come across as offensive. I'm not attacking you, I'm disagreeing with your post.
01-05-2011, 02:36 AM
#6
Quote:
Originally Posted by K?! View Post
Wrong. The piracy rate is closer to 90%, not 50%.

The majority of in app purchases are just extra files, EG more levels. All you have to do is add the in-app purchase files to the game and your good (I would assume, it might be more complex than that).


The free charts are vastly more competitive than the paid charts, sometimes 10-20 times more competitive.


Only for people who install a very specific hack that it is required to pirate apps but can be used without pirating anything (a requires b but b doesn't need a).

Your title is off as well; you don't want to stop jailbreakers, you want to stop pirates.

I hate piracy as much as anyone. It's stealing, plain and simple, and it hurts the developers and the legitimate players. I don't condone it and wish it could be stopped, but that's not possible.

I hope this doesn't come across as offensive. I'm not attacking you, I'm disagreeing with your post.
HUH?

I thought freemium was a good way to combat it?
Other people say and think so.

Its like Illuminati control of the planet too which is kind of similar to piracy.
People are always thinking how to break the control in their personal lives to become more invisible and more wealthy.
01-05-2011, 02:47 AM
#7
Joined: Apr 2010
Location: San Francisco
Posts: 56
Freemium /IAP -can- be a good way to combat it but it really depends on how you go about doing it. If all your IAP is doing is transferring over some files or unlocking files that are already on the device then it can definitely be hacked / pirated.

If the game is keeping some or all of the game data on a remote server then it becomes harder to hack. Note that I said harder, not impossible as even with this approach it all depends on how things are implemented and some methods are more secure than others.

Even with a well thought out secure implementation everything can be hacked given enough time / energy / motivation but you can at least make it difficult enough that it's not really worth the effort.
01-05-2011, 03:07 AM
#8
Joined: Dec 2008
Location: California, USA
Posts: 2,143
Quote:
Originally Posted by K?! View Post
Wrong. The piracy rate is closer to 90%, not 50%.
Wrong. That would mean that 90% of iDevice users are jailbroken, which is not the case. Not even close.
01-05-2011, 03:09 AM
#9
Joined: Dec 2008
Location: California, USA
Posts: 2,143
Quote:
Originally Posted by K?! View Post
Wrong. The piracy rate is closer to 90%, not 50%.
Wrong. That would mean that 90% of iDevice users are jailbroken, which is not the case. Not even close.

Piracy for me is a fact of life. I know I will have a certain number of copies of my games pirated. Frankly, I don't worry about it.
01-05-2011, 03:42 AM
#10
Joined: May 2009
Location: UK
Posts: 741
Quote:
Originally Posted by schplurg View Post
Wrong. That would mean that 90% of iDevice users are jailbroken, which is not the case. Not even close.

Piracy for me is a fact of life. I know I will have a certain number of copies of my games pirated. Frankly, I don't worry about it.
You are right to point out that it arguably doesn't matter but your logic is wrong.

Even with only 5%-10% of devices jailbroken people do see 90% piracy rates for the first few days. This is because the pirates seem to have a great distribution system. Presumably there are a hard core of pirates who download packs of the last few days worth of games and run them all exactly once. It really doesn't matter, these are weird, dead eyed collectors and not potential customers. They never get to appreciate anything and certainly don't play iOS games.

real piracy rates (of people who are playing your game) are closer to 50%.

In times like these where Jailbreaking is difficult you can almost view Jailbreakers as free advertising. Think about it: Some enthusiastic kid walking around school showing of his pirated apps to other kids who can't be bothered with the pain of tethered Jailbreaks or have devices to new to be easily hacked.

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