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#181
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i played it on pc as demo it was really fun so gogo DEVS i will buy it after the Bugfixes.
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#182
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i writet on devs facebook maybe he come back 2 the thread
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#183
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Cool ,let's wait then
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#184
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+1 on that. Although I do wish there was more strategy involved, it definitely has some entertainment value.
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#185
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Here is there Page if you want write own letter,bcs my English arent the Best.
http://www.facebook.com/astraware Last edited by Movementcat; 09-26-2011 at 12:48 AM.. |
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#186
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Worth every penny spent
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#187
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Thanks for posting Movementcat!
It has always been our intention to come back and bug fix the game, but unfortunately that's taken far longer than we originally anticipated. Our dev is finishing another project now and will be turning his attention to trying to fix all the bugs reported here. Massive thanks to users like Swiftest, zilog and Jongjungbu for giving such detailed feedback (and sorry if I've missed anyone else). That should help us replicate the issues you're seeing, and that's the first step toward fixing them. I'll make sure to come back and post again when we're ready to submit the update. Alison Astraware |
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#188
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Hooray! Thanks for the update Alison.
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#189
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Thanks for the update. Glad you filled us in.
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#190
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As promised, I'm back to let you know that we've submitted an update today.
Our dev has worked through all the issues you reported and has fixed them where possible. These are the items believed fixed/changed: Fixed a crash during combat. Vacuum Collapser text entry dialog fixed. Fixes to text issues on a few dialog forms. Fixed a crash caused by attempting to drop an item on a black hole. No longer able to use the golden cannister if the cargo bay is full. Fixed a freeze caused by pause/play buttons. Altered the text entry to stop editing after a touch on the screen that is not on the keyboard. Allowed the player to view the current orbit location when holding an item. Where something hasn't been fixed it's because we just haven't been able to replicate the issue, which makes tracking it down and fixing it almost impossible. If you have an issue not mentioned here and you can replicate it repeatedly, please let us know and we'll check it out. In addition to the fixes, I'm pleased to say this update has been built to be iOS 5 compatible, so it's ready for when you update next week. I'll post again when the update is approved and released. Have a good weekend. Alison Astraware |
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