iPad: Minotaur Rescue - Stunning on the iPad

01-05-2011, 05:09 AM
#1
Minotaur Rescue - Stunning on the iPad

I've downloaded Jeff Minters new game Minotaur Rescue last night, and I think I've a new favourite iPad game...

It's three games in on app really, the main game Minotaur Rescue, is kind of based on Asteroids, but with gravity, bending bullet streams, power-ups and the collection of Minotaurs.... It's obviously bonkers, but at the same time, quite brilliant. 1-4 people can play the main game at the same time! Not tried this yet, but what a great idea.

The controls are intuitive, the graphics are VCS like (but with modern sparkly bits - rotation and loads of star splash springs to mind), and it's got me by my balls for that "just one more go" feeling. The other two games are Tank and Rockets (which some of us oldies might remember), and both have been given that lovely spruced up look that makes retro games look how they do in our rosey tinted memory, instead of what they actually were...

Oh yeah, it's 59p.... It's a universal App.

http://itunes.apple.com/us/app/minotaur-rescue/id408475782?mt=8

Last edited by Hardbattle; 01-05-2011 at 05:15 AM.
01-05-2011, 07:57 AM
#2
Loving it so far, despite the fact that I completely suck at it

01-05-2011, 08:22 AM
#3
Quote:
Originally Posted by phattslagg View Post
Loving it so far, despite the fact that I completely suck at it
The best tip I can give you is to not use the screen like a traditional joypad, with your finger making contact on the screen all the time, instead, kinda stroke the screen the direction you want to go, with very small movements...

When it clicks, it really clicks....
01-05-2011, 11:46 AM
#4
Yeah the key is to use the stroking motion for most of the time. Small strokes to orient, larger ones to move. Hold and drag should be reserved for those times when you really need to move quickly somewhere, like zipping round the screen wrap to attack a saucer from the opposite side, or for hauling your ass out of the gravity well if you've gone too close to the sun .

I liken the control action to being like using a small imaginary trackball with my thumb .
01-05-2011, 11:54 AM
#5
Glad you could make an appearance sir, it's an honor of sorts to some.
01-05-2011, 12:23 PM
#6
Quote:
Originally Posted by Hardbattle View Post
The best tip I can give you is to not use the screen like a traditional joypad, with your finger making contact on the screen all the time, instead, kinda stroke the screen the direction you want to go, with very small movements...

When it clicks, it really clicks....
Thanks. Yeah, I know what I've got to do, it's just that I keep screwing it up by panicking and before I know it I'm hurtling across the screen into an asteroid

I can tell it's gonna click pretty soon.
01-05-2011, 12:52 PM
#7
Awesome, All Minter games=instant buy. Welcome to the boards sir!
01-05-2011, 12:59 PM
#8
I'd also suggest playing a bit of Deep Space if it's taking you a while to get used to the controls. At least in the earlier levels it's a more chilled out pace and without the constant effect of the gravity well it can be an easier place to learn the controls.

Deep Space is far from being easy though once you go through a few levels and the rocks start to get attracted to you...
01-05-2011, 01:00 PM
#9
cheers for the welcome BTW, I'm just happy to be releasing stuff on iOS at last .
01-05-2011, 01:35 PM
#10
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