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05-27-2011, 05:13 PM
Joined: May 2011
Posts: 1,389
What do you mean by alternate skin? A new opening screen?

Gamecenter Id: Mr. Grizzly II
05-27-2011, 05:14 PM
Quote:
Originally Posted by Foursaken_Media View Post
Thought some of you might be interested

http://forums.toucharcade.com/showthread.php?t=95606
You were right a few pages back, Foursaken. I got my wish. Oh, how I got it.

Let's see if I can wish for online multiplay in Bug Heroes/Bug Heroes Quest/A future bug heroes title hard enough...

Quote:
Originally Posted by Mr. Grizzly View Post
What do you mean by alternate skin? A new opening screen?
Alternate appearances for all the nine heroes (Bumblebee replaces Beetle, Mosquito takes Fly's place, etc), together with some changes in skills/basic attributes (aforementioned Mosquito loses Chance and Theft, but gains a health drain skill and Beetle's regeneration skill, for example) for each of those alternate heroes (but with the same equipment/purchased abilities), essentially giving us nine more heroes with large similarities to the already existing ones.

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona

Last edited by Ayjona; 05-27-2011 at 05:18 PM.

05-27-2011, 06:09 PM
Joined: May 2011
Posts: 1,389
I wonder how that would work? Would you choose your three heroes and then be given the option of the alternate skills, or would there now be like 18 characters to choose from?

Gamecenter Id: Mr. Grizzly II
05-27-2011, 06:24 PM
Joined: Mar 2009
Posts: 3,377
Quote:
Originally Posted by Mr. Grizzly View Post
I wonder how that would work? Would you choose your three heroes and then be given the option of the alternate skills, or would there now be like 18 characters to choose from?
You'd choose your normal heroes with the option of changing to it's alternate skin. The alternate skin has the same abilities as the normal hero but differs in level up skills( as well as some perks ie slug is immune to poison as is Roach, etc...). You can view their hero pages on the wiki for what Foursaken_Media has already confirmed about certain hero alts.

Game Center: Diligence

Last edited by GodSon; 05-27-2011 at 06:26 PM.
05-27-2011, 06:27 PM
Joined: Jul 2010
Location: Tokyo, Japan
Posts: 54
Quote:
Originally Posted by Foursaken_Media View Post
Thought some of you might be interested

http://forums.toucharcade.com/showthread.php?t=95606
July? Just in time for my birthday on the 8th then ^_^
05-27-2011, 06:30 PM
Quote:
Originally Posted by Mr. Grizzly View Post
I wonder how that would work? Would you choose your three heroes and then be given the option of the alternate skills, or would there now be like 18 characters to choose from?
Yep, Godson described it pretty much right on... once you select a hero there is a little arrow button right above their portrait that you can tap to switch back and forth between the original and alternate versions.
05-27-2011, 06:38 PM
Joined: Dec 2009
Location: Italy
Posts: 2,923
I wonder why I can't see this game in italian first 100 best games...u really should do something to promote the game in this remote country lol

I love this world!
05-27-2011, 06:38 PM
Joined: Jan 2011
Posts: 281
Quote:
Originally Posted by J-kid View Post
With only having bought the first IAP what is the best lineup?
I would recommend fly, beetle, and then either spider or ant.
but just experiment and find what you like...
05-27-2011, 07:12 PM
Joined: Feb 2011
Posts: 218
Quote:
Originally Posted by iJay View Post
I would recommend fly, beetle, and then either spider or ant.
but just experiment and find what you like...
Thnx!

Quote:
Originally Posted by gwet17 View Post
Tucharcade is da wurst
It's reveiws sux
05-28-2011, 07:37 AM
Joined: May 2011
Posts: 1,389
Just say no!

That's my new motto when it comes to accepting too many quests!

Office on easy - yet all my quests were creep killers, vampire bugs, rescue 10 heavily guarded slaves, and the one about elephant snails. Try about three slave ones at once (when you finish each one, add one more), and then one each of these other ones all at once (and the vampire bugs and creep killer ones were like the second or third of each).

I had so many creeps on the screen at once I couldn't get far from my base without getting slaughtered, my maxed out cultivator turret was soooo slow in kicking out food that basically for about five rounds I was literally down to a couple of bars on my food at my base. Would get a few more pieces of food, and would have to eat them to keep my characters at about 100-200 hps (anything more and My base was making the alarm sound).

Where's those fun coin quests when you need them? All in all, pretty fun - but next time I am saying no when I can't even get across the map!

I tried fly and worm - hoping to follow someone's suggestion and nuke everyone, cashing in on fly's ability. The first time I used it was poor timing on my part and I did not have thr cooldown in time. The second time, fly got slaughtered just a second before the nuke went off.

Well, it was a fun 35 minutes. Only completed nine quests - failed several, and must have had about six on the go when I died!

I know that doesn't compare to many here - but it was still pretty intense for me.

Gamecenter Id: Mr. Grizzly II