★ TouchArcade needs your help. Click here to support us on Patreon.

Beta-Testing Question

01-05-2011, 07:38 PM
#1
Joined: Jul 2010
Location: U.S.A.
Posts: 756
Beta-Testing Question

How does Beta-testing work? As in how do people get the app?

Here is my guess;

I'm guessing that the app is put in a special section on the App store that is not visible to anybody except the actual Apple Staff. The only way to get that App is to have the code, which you put in in the giftcard redeem section?

-Alex
01-05-2011, 07:51 PM
#2
Joined: Nov 2010
Location: alea iacta est
Posts: 1,368
The developer sends you the app by email or a hosts it on their server. They also give you a mobile provisioning file, which authorizes iTunes to install the app on your device. The mobile provisioning file contains the UDID of everyone who is beta testing the app. The method you said only works if the app has already been approved by Apple and the developer is waiting to release it.

01-05-2011, 07:58 PM
#3
Doctor of Game of the Week-ology
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,681
They send you a file via email. You download it, unzip the files, and click and drag to your iTunes app library. Sync and play.
01-06-2011, 02:35 AM
#4
Joined: Sep 2010
Location: Morestel, France
Posts: 572
Assuming you are a beta tester: first, the dev will need to get your device ID and include it into what we call a profile. Then you will have to download the game & the profile onto your device. There is no need to do it via itunes anymore, you can directly download it from your device (you need ios 4.2).

JC
01-06-2011, 06:29 AM
#5
Joined: Sep 2009
Location: THE MATRIX
Posts: 611
If you are going to put it on a SFTP server, you have to use one of the two programs:

Cyberduck (Mac)

WinSCP (Windows)

I've done this a year ago for beta testing Quitit! My mind is kinda rusty on this lol

Quote:
Originally Posted by gunxsword View Post
If you check this guy's post records you see:
1. Has interests in RPG games in general and: 2. Trolls iPads & PSP 3. Abusive use of the word 'dumb' and its variants
01-06-2011, 07:36 AM
#6
Joined: May 2009
Location: UK
Posts: 741
Quote:
Originally Posted by Ovogame View Post
Assuming you are a beta tester: first, the dev will need to get your device ID and include it into what we call a profile. Then you will have to download the game & the profile onto your device. There is no need to do it via itunes anymore, you can directly download it from your device (you need ios 4.2).

JC
I'd heard a bit about this and checked the Dev forums but can't find any info on how to do this, do you have any links?

-=< Fat Owl With A Jetpack >=-
-=< Topia World Builder >=-
-=< Twitter >=-
-=< Blog >=-
01-06-2011, 07:50 AM
#7
Joined: Sep 2010
Location: Morestel, France
Posts: 572
Quote:
Originally Posted by GlennX View Post
I'd heard a bit about this and checked the Dev forums but can't find any info on how to do this, do you have any links?
Yes, it's dead simple. Check this link:
http://www.paradeofrain.com/2010/11/...Parade+of+Rain)

JC
01-06-2011, 07:58 AM
#8
Joined: Nov 2010
Posts: 274
Beta testing for normal app and games is super simple.

Get the UDID from your beta testers idevices. Add them to your ad hoc profile. Build. Put it online at megaupload or something like that. Beta testers download it, copy it to itunes and sync and voilá.

However what is the process like for something with IAP? To make it simple think of 1 IAP that unlocks the entire game. What do you send your beta testers in that case?

I know there's some sort of promo codes for IAP that you can send reviewers, but I don't know how beta testing works in that case (and would like to know!).
01-06-2011, 08:05 AM
#9
Joined: Sep 2010
Location: Morestel, France
Posts: 572
Quote:
Originally Posted by crazygambit View Post
copy it to itunes and sync and voilá.
Check my previous post, no need to do that anymore, beta tester/clients can get their build directly install from their idevice by clinking a simple link.

Quote:
Originally Posted by crazygambit View Post
However what is the process like for something with IAP?
It doesn't look like there is a simple solution for that. The only way I see is to allow all IAP for your beta build (so the testers can test them).
I saw some guys doing some very clever stuff with online activation but I'm to illiterates with internet/server stuff

Quote:
Originally Posted by crazygambit View Post
I know there's some sort of promo codes for IAP...
Are you sure? How does this work? It isn't like downloading a full game as the IAP is activated from inside the game. Anyway, if you have some info tell us please.

JC
01-06-2011, 08:26 AM
#10
Joined: Nov 2010
Posts: 274
Quote:
Originally Posted by Ovogame View Post
Are you sure? How does this work? It isn't like downloading a full game as the IAP is activated from inside the game. Anyway, if you have some info tell us please.

JC
No, I'm not sure at all, but I think I read something like that...somewhere. I'll try to find the link.