Galaxy on Fire 3
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Galaxy on Fire 3
Details coming courtesy of Pocket Gamer:
Fishlabs' Galaxy on Fire 2 was one of the best performing indie iOS games of 2010, selling and reviewing very well despite its $9.99 price point.
But it hasn't just sold well on iPhone and iPad. More recently, Fishlabs ported it over to Nokia's high-end range of smartphones such as the N8 - or what used to be called the Symbian^3 range.
"We've done 200,000 downloads of Galaxy on Fire 2 for Symbian^3 devices," Fishlabs' CEO Michael Schade revealed at the Mobile Games Forum.
And moving onto the future, he spoken briefly about the next game in the series.
"It's no secret that Galaxy on Fire 3 will have MMO features," Schade said.
We'll have to be patient however, as he said it would take at least a year of development work before the game would be ready to be released.
So basically all that is known is that its in development, due out in 2012, and will have MMO "features"
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The hype begins!
Queue @-the-mouth frothing!
I've placed geocached DRM-free USB copies of my newest game in various locations throughout Europe and Southeastern US. Email me if you find 'em for the free "explorer" cape.
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I realy don't want MMO features in GoF 3.
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Joined: Jan 2010
Location: Munich
Posts: 1,137
Quote:
Originally Posted by
K?!
I realy don't want MMO features in GoF 3.
Depends on what they are, I think. I agree that I don't want it to be an MMO, but if they added maybe instanced multiplayer or a global auction house for ship parts, that would be pretty awesome. Imagine playing the single-player, but finding an extremely rare item and trading it on a massive multiplayer auction house for another rare piece you want, or for tons of credits or other gear.
That would add a really deep element that would keep people playing.
I've placed geocached DRM-free USB copies of my newest game in various locations throughout Europe and Southeastern US. Email me if you find 'em for the free "explorer" cape.
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Quote:
Originally Posted by
Nullroar
Depends on what they are, I think. I agree that I don't want it to be an MMO, but if they added maybe instanced multiplayer or a global auction house for ship parts, that would be pretty awesome. Imagine playing the single-player, but finding an extremely rare item and trading it on a massive multiplayer auction house for another rare piece you want, or for tons of credits or other gear.
That would add a really deep element that would keep people playing.
That would be insane. What I don't want is it to be like graal.
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Personally I would like more story missions and I can do without the voice acting and just text to make it easier. MMO elements don't matter to me, unless they mean MMO-like elements for single player only, then maybe that could be neat.
I would also like more updates for GoF 2 still too.
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Joined: Mar 2010
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Quote:
Originally Posted by
K?!
That would be insane. What I don't want is it to be like graal.
Yeah graal went totally the wrong way. But I on the other hand I wouldn't mind kinda what Pokemon Black and White are doing with part of the world being in a separate, multi-player environment, whether it be local or online, but also having a single-player campaign.
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2012? Just in time for Sony's NGP.
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"We've done 200000 downloads of Galaxy on Fire 2 for Symbian^3 devices,"
great.
how much price GlaxyonFire2 on Symbian^3 devices?
usd$9.99?
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Yeeeessss.
My. Day. Has. Been. Made.