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Connect Your Corners (strategy board game)

01-31-2011, 12:09 PM
#1
Joined: Jan 2011
Posts: 17
Connect Your Corners (strategy board game)

Hey folks,

I've finally managed to port my game "Connect Your Corners" to the iOS platform! It is a strategy board game (belonging the class of connection games) in which you must connect the opposing corners of your own color to win.

Before I proceed with publishing it or trying to find a publisher, I wanted to get your feedback! Please take a look at the attached screen shots!

By the way, I've previously published the game on the Java 2 Mobile Platform (under the name "Flogo"), and a free, ad-enabled version of it was quite popular, totaling more than 265000 downloads on these two sites: http://www.mobilerated.com/flogo-4128.html and http://www.getjar.com/mobile/26753/f...ia-3600-slide/ You can also see an animation of that version on these pages.

Features of the current iOS version:

* Universal app, running on iPhone/iPod/iPad, optimized for both normal and Retina displays.
* 2 different game modes:
--> Human vs. artificial intelligence, with 25 different levels of playing strength
--> Human vs. human
* Sounds and vibration that can be switched on or off
* Choose between 3 different color schemes
* Thinking time is displayed for each player (like a chess clock)
* Game over - animation, showing why the game is over (for those that don't care to read the rules).
* When the user wins against the AI, a score that consists of 5 components is computed and shown in an animation.
* OpenFeint-enabled, using leaderboards (one per level + plus one overall leaderboard) and achievements (50 different achievements)
* Currently two localizations (English and German), more to come

What do you think of the game? Do the graphics look good? Do you like the sounds? As I'm not a native speaker, please also provide feedback if you think s.th. about the text in the UI could be improved. Any other tips how this could be further improved?

What do think about the icon? It's way down at the bottom in the "Attached Images" area. Sorry, I've only got it in 60x60px resolution right now. My hope is that somebody who sees that (with the green connection) and reads the name "ConnectYourCorners" can immediately imagine what the game is about.

If anybody wants to beta-test it, please PM me. I'm especially looking for somebody with an iPhone, because I haven't tested the vibration yet, and someone with an iPad. It should run on any version 3.x and 4.x of the iOS.

I've now invested several hundred hours of my time (mostly spare time) into this game, and would love to get some $$$ out of it, because that would mean that I can spend more time in the future on making more games and apps. So, in your experience, what has been the best way to earn some cash with iOS games? Free but with ads? Free and with ads that can be turned off by in-app-purchase? Paid and self-published, or through a publisher? I've also thought about giving it away for free but having some features that can only be activated with in-app-purchase. This could be the two player (human vs. human) mode, for example, or the ability to play in the higher levels. What do you think about that?

Best regards, looking forward to your replies,
Florian
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01-31-2011, 09:08 PM
#2
I sent a PM! Also, I think the icon looks good.

I review apps on my YouTube channel! If you would like me to review your app then message me! CLICK HERE FOR A LIST OF GAMES I'VE BETA TESTED

02-01-2011, 02:57 AM
#3
Joined: Jan 2011
Posts: 17
Quote:
Originally Posted by AP9TV1 View Post
I sent a PM! Also, I think the icon looks good.
Thanks, AP9TV1! I will send it to you later this week. Could you please PM me your UDID? In case you are not familiar with that, this is an identifier of your iPod that I need so I can sign the binary in such a way that your iPod accepts it. You can get it with the "Ad hoc helper" from Erica Sadun (just search for that name in the app store).

TIA,
Florian
02-01-2011, 03:11 PM
#4
Quote:
Originally Posted by IQ-tainment View Post
Thanks, AP9TV1! I will send it to you later this week. Could you please PM me your UDID? In case you are not familiar with that, this is an identifier of your iPod that I need so I can sign the binary in such a way that your iPod accepts it. You can get it with the "Ad hoc helper" from Erica Sadun (just search for that name in the app store).

TIA,
Florian
Oh yeah sure. I'm familiar with the UDID. I've tested a couple games out before.
I just sent a pm with it.

I review apps on my YouTube channel! If you would like me to review your app then message me! CLICK HERE FOR A LIST OF GAMES I'VE BETA TESTED
02-01-2011, 03:36 PM
#5
Joined: Jun 2010
Location: Sunny South FL!!
Posts: 915
sent PM.

Plus+/openfeint: nesio718 Game Center: panama chief
Playing: this new iPad....DAT RETINA!!!
Waiting for: SALES!!!!
02-02-2011, 08:50 AM
#6
Joined: Jan 2011
Posts: 17
Thanks to all who have shown interest in my game so far! I hope I'll manage to send the binary later today or tomorrow. Anybody else interested in testing the game? Please PM me your UDID and email address (or other method of providing the binary to you, it is not on the app store yet).

Best regards,
Florian
02-03-2011, 05:06 PM
#7
Joined: Sep 2010
Location: Canada
Posts: 107
I have just run a few games on my ipod4G with iOS 4.2.1. The rule is simple and the graphics is very attractive to me. I like the sound also. The game ran very smooth, never crashed during my entire player for half an hour. I have tested level 1, 5, 10, 15 and 25 ( I guess the level means difficulty level right)? I only won level 1 and 5, haha.

Regarding OpenFeint. This game supports OpenFeint to unlock achievements, but it can be played only with AI or with friends (on the same device), right? It is just when I see openfeint, i had thought it I can play online.

Thanks

- I love boardgames
02-03-2011, 07:14 PM
#8
downloading the file now!
i will give you some feedback in a few

I review apps on my YouTube channel! If you would like me to review your app then message me! CLICK HERE FOR A LIST OF GAMES I'VE BETA TESTED
02-03-2011, 09:00 PM
#9
darn! it said it won't work
it says that you didn't sign for me on it or something like that.

I review apps on my YouTube channel! If you would like me to review your app then message me! CLICK HERE FOR A LIST OF GAMES I'VE BETA TESTED
02-04-2011, 05:21 AM
#10
Joined: Jan 2011
Posts: 17
Quote:
Originally Posted by broadpfc View Post
I have just run a few games on my ipod4G with iOS 4.2.1. The rule is simple and the graphics is very attractive to me. I like the sound also. The game ran very smooth, never crashed during my entire player for half an hour. I have tested level 1, 5, 10, 15 and 25 ( I guess the level means difficulty level right)? I only won level 1 and 5, haha.

Regarding OpenFeint. This game supports OpenFeint to unlock achievements, but it can be played only with AI or with friends (on the same device), right? It is just when I see openfeint, i had thought it I can play online.

Thanks
Thanks, braodpfc! I will think about your suggestion to add an online multiplayer capability. Could you please give me the name of an OpenFeint game that has this feature (preferably free).

Quote:
Originally Posted by AP9TV1 View Post
darn! it said it won't work
it says that you didn't sign for me on it or something like that.
Thanks for testing, AP9TV1! I've just double checked that I included the UDID you sent me in the PM in the provisioning profile. It could be that the provisioning profile wasn't added correctly to your iTunes library.

So, please try the following: drag and drop the file named "Florian_Student_Ad_Hoc_CoYoCo.mobileprovision " onto your iTunes library (my iTunes has it in the upper left corner). Afterwards try to drop the IPA file again in the same place. If this doesn't work, could you pls. double-check that the UDID that you sent me is in fact the one of your iPod.

Best regards, and thanks for the testing!

Florian