App description: ** Zombieville USA 2 is now available! Check out our latest gaming creation! **

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Battleheart - enter a world of epic fantasy combat!

Chosen as the App Store's "Game of the Week"!

"Battleheart is an absolutely effortless recommendation" - TouchArcade.com

"Incredibly addictive and fun" - Attack of the Show

From the creators of Zombieville USA and OMG Pirates!, Battleheart distills some of the greatest elements of roleplaying games and real-time strategy into pocket-sized form!

Create a unique party of heroes, and lead them in frantic real-time battles against monsters of ever increasing power. Lay waste to your foes with dozens of unique special powers as you gain experience, upgrade your party's equipment, and craft them into the ultimate battle force!

-- Features --
Easily command your army via simple touch commands.
Create a unique party from numerous character classes, including stealthy rogues, powerful wizards and stoic knights!
Customize your heroes via dozens of unique skills - literally hundreds of class and skill combinations!
Make the most of your party's skills to control the battlefield - turn your opponents into frogs, stun them with poisons, or simply destroy them with meteor strikes and whirlwinds of steel!
Over 100 unique items to collect and equip across a 30+ level campaign, complete with epic boss battles!
Put your custom party to the ultimate test in survival arenas, where rare and unique rewards can be found!
Incredibly sharp animation and art designed specifically for the Retina Display and iPad!

For the latest info on upcoming Battleheart updates, or to simply ask us a question directly, check us out on twitter @MikaMobile!

Haruhi's comments:
Battleheart, the line-drawing RTS game by the devs of OMG! Pirates and Zombieville, is now out in the US!



02-17-2011, 08:22 AM
Heheh, last night I was thinking that this game does feel like WoW, just for the fact that I leave out 6 dudes because their classes aren't the ones needed (or are not as effective).

I've also been wondering how can you guys solo heal with the bard? I can't seem to be able to do it when I'm under heavy fire (well, when there are mobs around that can't be aggro'd). So far I've been using Monk/Cleric/Mage/Bard and Monk/Cleric/Barbarian/Bard (sometimes I switch out the bard and put both mage and barbarian together).

Twitter: @azuvidexus
02-17-2011, 03:20 PM
Joined: Aug 2010
Location: Westfield, IN
Posts: 15
I'm sure someone has already mentioned this, but to self heal my bard, I just tap on him, then slide away from him and quickly slide back (without removing my finger). Then use whatever healing ability he has. Works for auto healing skills, as well. And same for your cleric!

02-17-2011, 05:28 PM
What's after Haggerdom? Are there anymore levels after that?
02-17-2011, 06:54 PM
Quote:
Originally Posted by Teemberland View Post
What's after Haggerdom? Are there anymore levels after that?
There are 2 more worlds after Haggerdom, about 20 more levels.
02-17-2011, 07:02 PM
Definitely do NOT want to see a bunch of damage and healing numbers on-screen. All for slightly tweaked U.I., but i don't need to start seeing stats all over the place when the little health bar does just fine. The only thing I ask for are the character portraits for quick selection...
02-17-2011, 07:17 PM
And I don't even need this. Just need a fix for the overlay problem, that's all. More buttons and on-screen-information would destroy the awesome way of keeping things basic. BH is right where it needs to be, even without multiplayer and/or Gamecenter.
02-17-2011, 07:21 PM
And how would you fix the overlay problem without buttons?

I would like to hear an idea from you, since I don't see how it can be done otherwise, unless further complicating matters.

Game Center: Hot-Wire Gamespy: The_Tower_Defender
Currently Playing: Galaxy on Fire II HD, Gun Bros 2, Minigore 2, RAD Soldier, Block Fortress, Real Racing 3
02-17-2011, 07:48 PM
Joined: May 2010
Location: Burlingame CA
Posts: 2,382
Quote:
Originally Posted by Tower Defender View Post
And how would you fix the overlay problem without buttons?
Maybe multiple taps could cycle among overlapping characters?
02-17-2011, 09:25 PM
Quote:
Originally Posted by DaviddesJ View Post
Maybe multiple taps could cycle among overlapping characters?
02-17-2011, 10:10 PM
Joined: May 2010
Location: Burlingame CA
Posts: 2,382
I'll take that as only a tentative vote of support.

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