★ TouchArcade needs your help. Click here to support us on Patreon.

iPad: Can knockdown 2 – sequel will smash everything you’ve seen so far!

02-01-2011, 07:12 AM
#1
Joined: Oct 2010
Location: Gliwice
Posts: 1,093
Can knockdown 2 – sequel will smash everything you’ve seen so far!



Can Knockdown was an instant hit and reached the #1 spot in 67 countries since December 2010. This free and universal game has been downloaded nearly 2,5 million times in just one month! Now forthcoming sequel will try to beat that record!
-------------------------------------------

Yes, this is the moment when we can put our cards on the table and say Can Knockdown 2 will hit the App Store on 1 March!

To celebrate Can Knockdown’s 2 worldwide premiere, we are planning to sell all our games for 0,99$ only! The same low prize for all games (including Can Knockdown 2) will be a limited time offer.

Below fresh and hot game trailer which reveal nearly everything . As usual we are waiting for you feedback!


Last edited by ArturID; 02-25-2011 at 08:51 AM.
02-01-2011, 12:35 PM
#2
You guys are amazing!

You guys took a potential idea and created a monster software that successfully balanced in app purchases with addicting game play. Very much looking forward to this future game.

[infiniDy] US Warfare is out! $0.99 Launch Sale - http://bit.ly/ezOgVe Enter the $100 contest on TA - http://bit.ly/gRoSle
100,000 Wallpapers is free now http://bit.ly/eomJq3 Enter $50-150 contest on TA - http://bit.ly/hMT7r4

02-02-2011, 04:30 AM
#3
Joined: Oct 2010
Location: Gliwice
Posts: 1,093
Thanks! We are more than happy to hear such good opinion. Any requests regarding the sequel?
02-02-2011, 11:19 AM
#4
A mode featuring wind as another added difficulty to the game.

Possible addition of powerups (multi ball throw, explosive ball, jumbo ball etc) which can be unlocked through reaching a certain score or getting to a certain combo point.

One of your strongest parts in your app is your background. Visually it looks great and the swinging light makes it even more cool. If you guys were able to pull off backgrounds like that I am sure you can come up with even more visually appealing additions.

Possible crossover between this and pottery app. Make a mode where cans are replaced by pottery (the sound and animations associated with it would be quite fantastic)

Conveyor belt mode ( the cans move down a belt and your goal is to make the highest score in either an allotted time or an allotted amount of balls)

Neon Glow in the Dark mode (think of the bowling lanes in which the pins are neon glow in the dark) Cans would be neon colors.

Swinging light...you used this in your first background but I thought why not have a level that is pitch black and the only way you can tell where the cans are is a solo swinging light that goes back and forth.


Difficulty settings which revolve around a specific number of balls

Are you going to carry over the achievements of Can Knockdown 1 to your sequel?

Multiple shelves of cans.

[infiniDy] US Warfare is out! $0.99 Launch Sale - http://bit.ly/ezOgVe Enter the $100 contest on TA - http://bit.ly/gRoSle
100,000 Wallpapers is free now http://bit.ly/eomJq3 Enter $50-150 contest on TA - http://bit.ly/hMT7r4

Last edited by Bitsandpixeltester; 02-02-2011 at 11:32 AM.
02-03-2011, 07:36 AM
#5
Joined: Oct 2010
Location: Gliwice
Posts: 1,093
These are really good ideas. We will discuss them internally. Thanks for your effort! Regarding your question. No, we are not planning to move achievements from first version to sequel but you can be sure we will have a bunch of really cool tasks to achieve!
02-03-2011, 10:53 AM
#6
Joined: Oct 2010
Location: Gliwice
Posts: 1,093
Today we can reveal more information’s about forthcoming Can Knockdown sequel. The first version of our game have only one game mode. Can Knockdown 2 will have three unique game modes! Classic Mode (updated mode from original game), Target Mode (test your aiming skills) and Sniper Mode (something quick and accurate), more info will appear soon + screenshots!
02-03-2011, 12:37 PM
#7
Quote:
Originally Posted by ArturID View Post
Today we can reveal more information’s about forthcoming Can Knockdown sequel. The first version of our game have only one game mode. Can Knockdown 2 will have three unique game modes! Classic Mode (updated mode from original game), Target Mode (test your aiming skills) and Sniper Mode (something quick and accurate), more info will appear soon + screenshots!
YES!

Sounds like some very good additions to your growing franchise!

[infiniDy] US Warfare is out! $0.99 Launch Sale - http://bit.ly/ezOgVe Enter the $100 contest on TA - http://bit.ly/gRoSle
100,000 Wallpapers is free now http://bit.ly/eomJq3 Enter $50-150 contest on TA - http://bit.ly/hMT7r4
02-04-2011, 08:15 AM
#8
Joined: Oct 2010
Location: Gliwice
Posts: 1,093


Last time we revealed some information’s about three game modes in Can Knockdown 2. Today we can show you first screenshot – game menu. To choose game mode player need to hit one from three cardboard boxes. You are most welcome to share your opinions or suggestions with us.
02-04-2011, 04:51 PM
#9
I loved 'Can Knockdown' and I am really looking forward to the second version! I love 'Bitsandpexeltester's' ideas...

You could probably add a swinging platform or a rotating platform with certain targeted cans that must not be knocked down or touched (add wind direction and force for added difficulty) and or (a flickering light with an added countdown timer so you have to rely on memory)...

A puzzle mode where certain cans of various weights must be removed in a certain sequence in order to reach some prescribed objective...

just trying to add my 2cents worth! keep up the great work guys! :-)
02-04-2011, 08:24 PM
#10
That menu is gorgeous. Bravo!

[infiniDy] US Warfare is out! $0.99 Launch Sale - http://bit.ly/ezOgVe Enter the $100 contest on TA - http://bit.ly/gRoSle
100,000 Wallpapers is free now http://bit.ly/eomJq3 Enter $50-150 contest on TA - http://bit.ly/hMT7r4