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Approximate sales figures...

02-01-2011, 06:43 PM
#1
Joined: Jan 2011
Posts: 39
Approximate sales figures...

Anyone have any approximate sales figures for how many sales you need to get into the top charts? For example, anyone know about how many sales you need to be top of board games? How about number 50 in board games? Are any categories more competitive than others?
02-01-2011, 07:25 PM
#2
Quote:
Originally Posted by konop View Post
Anyone have any approximate sales figures for how many sales you need to get into the top charts? For example, anyone know about how many sales you need to be top of board games? How about number 50 in board games? Are any categories more competitive than others?

The popular categories like action, adventure, puzzle etc will be much higher than less popular ones. Usually you don't need too many to get into Top 100 category. I don't think that board games is that popular, so between 75-100 can get you into the top 25 pretty easily. I've heard other developers say that they got into the top 25 with about 60, but that was a while ago, so it's probably higher since then. It's really not that hard to get into these top categories, unless you go for action/adventure etc.

I make games at PixelCUBE Studios! Follow me @naveen_pcs

02-01-2011, 07:28 PM
#3
Joined: Jan 2011
Posts: 39
Also this may be a dumb question but if I give out all my promo codes does that count to the chart?
02-01-2011, 07:33 PM
#4
Joined: Jul 2010
Posts: 1,913
Quote:
Originally Posted by konop View Post
Also this may be a dumb question but if I give out all my promo codes does that count to the chart?
yes, because they are downloads but you just wont get paid.
02-01-2011, 07:37 PM
#5
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
Quote:
Originally Posted by konop View Post
Also this may be a dumb question but if I give out all my promo codes does that count to the chart?
No it will have no effect by now
02-01-2011, 07:43 PM
#6
Joined: Jan 2011
Posts: 39
Mr. Ugly, I know that previous downloads do not count... as I understand it, the sales chart is based on the previous week's sales? So If I get everyone I know to download it the first day that would help, no?
02-01-2011, 07:58 PM
#7
Joined: Sep 2009
Location: Vancouver, Canada
Posts: 977
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Mr. Ugly is right. Downloads from promo codes no longer count towards chart ranking (they used to, but Apple fixed that).

Getting a lot of real downloads in a short time does increase your ranking, even on an hour-by-hour basis. On a day-by-day basis you are, of course, going to be much higher ranked if you get 100 downloads in a day rather than 100 downloads in 3 days.

For Paid Board Games category in the US charts, about 15-18 copies a day puts you around 150-200. About 30 copies will break into the top 100.
02-01-2011, 08:31 PM
#8
Weekday, US charts only.


Rank ~200

Action: 100/day
RPG: 5/day


Arcade is slightly easier to get into than Action, but just barely.

Top 200 paid games overall takes about 400-500 units/day.

Top 200 paid games is approximately top 400 overall paid.


Rankings and numbers change quickly. Info may already be out of date.
02-01-2011, 09:27 PM
#9
Joined: Jul 2010
Posts: 247
In the US, 35-40 downloads/day put me in the top 150 paid strategy and 200 action. This was 4-5 months ago though, I'm sure it changed a lot.
02-01-2011, 09:34 PM
#10
Joined: Jan 2011
Posts: 39
And can I assume it is X 10 for free versions?