Originally Posted by Der-Kleine
You just can't buy IAP because "the account isn't in a sandbox enviroment" or something like that.
Ah, simply resolved by temporarily uninstalling the libraries related to downloading and syncing pirated apps (and while yer at it, former pirates gone legitimate buyers, leave them off yer device
). The initial post gave me the impression Gameloft had come up with a way to detect the jailbreak, and prevent the IAP, which would have been a very peculiar and non-constructive way to prevent piracy
A damn shame the IAP model in Sacred Odyssey and Starfront is so easily circumvented. For a while, I had hopes iOS piracy would be a thing of the past.
Originally Posted by TiltMyTouch
Are you serious?
I didn't ask whether they had an incentive to buy. I asked what technical issue might prevent them from buying, as that was the discussion in question before our posts were moved to this thread.